]> git.sesse.net Git - casparcg/commitdiff
git-svn-id: https://casparcg.svn.sourceforge.net/svnroot/casparcg/server/branches...
authorronag <ronag@362d55ac-95cf-4e76-9f9a-cbaa9c17b72d>
Mon, 27 Dec 2010 11:58:48 +0000 (11:58 +0000)
committerronag <ronag@362d55ac-95cf-4e76-9f9a-cbaa9c17b72d>
Mon, 27 Dec 2010 11:58:48 +0000 (11:58 +0000)
27 files changed:
common/common.vcxproj
common/common.vcxproj.filters
common/concurrency/executor.h
common/gl/frame_buffer_object.cpp [deleted file]
common/gl/frame_buffer_object.h [deleted file]
common/gl/gl_check.h [deleted file]
common/gl/pixel_buffer_object.cpp [deleted file]
common/gl/pixel_buffer_object.h [deleted file]
common/gl/shader_program.cpp [deleted file]
common/gl/shader_program.h [deleted file]
core/consumer/frame_consumer_device.cpp
core/consumer/ogl/ogl_consumer.cpp
core/core.vcxproj
core/core.vcxproj.filters
core/processor/device_buffer.cpp
core/processor/device_buffer.h
core/processor/frame_processor_device.cpp
core/processor/host_buffer.cpp
core/processor/image_kernel.cpp
core/processor/image_processor.cpp
core/processor/ogl_device.cpp [new file with mode: 0644]
core/processor/ogl_device.h [new file with mode: 0644]
core/producer/ffmpeg/ffmpeg_producer.cpp
core/producer/ffmpeg/input.cpp
core/producer/flash/flash_producer.cpp
core/producer/layer.cpp
core/producer/transition/transition_producer.cpp

index db1a1027053df9c1da2969775c58a12bec6ba797..4009dbdefa743a736bb2c711d1b88ebe8d99c5a5 100644 (file)
     <ClInclude Include="config.h" />\r
     <ClInclude Include="exception\exceptions.h" />\r
     <ClInclude Include="exception\win32_exception.h" />\r
-    <ClInclude Include="gl\frame_buffer_object.h" />\r
-    <ClInclude Include="gl\shader_program.h" />\r
     <ClInclude Include="gl\utility.h" />\r
-    <ClInclude Include="gl\pixel_buffer_object.h" />\r
     <ClInclude Include="io\AsyncEventServer.h" />\r
     <ClInclude Include="io\ClientInfo.h" />\r
     <ClInclude Include="io\ProtocolStrategy.h" />\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
-    <ClCompile Include="gl\frame_buffer_object.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
-    </ClCompile>\r
-    <ClCompile Include="gl\pixel_buffer_object.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
-    </ClCompile>\r
-    <ClCompile Include="gl\shader_program.cpp">\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
-    </ClCompile>\r
     <ClCompile Include="io\AsyncEventServer.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
index 83d341668009a6cff3401df8da0255e76d33f645..be9f91388572a8700759ea682e2d9211533efd13 100644 (file)
     <ClCompile Include="exception\win32_exception.cpp">\r
       <Filter>Source\exception</Filter>\r
     </ClCompile>\r
-    <ClCompile Include="gl\frame_buffer_object.cpp">\r
-      <Filter>Source\gl</Filter>\r
-    </ClCompile>\r
-    <ClCompile Include="gl\pixel_buffer_object.cpp">\r
-      <Filter>Source\gl</Filter>\r
-    </ClCompile>\r
-    <ClCompile Include="gl\shader_program.cpp">\r
-      <Filter>Source\gl</Filter>\r
-    </ClCompile>\r
     <ClCompile Include="concurrency\Thread.cpp">\r
       <Filter>Source\concurrency</Filter>\r
     </ClCompile>\r
     <ClInclude Include="utility\string_convert.h">\r
       <Filter>Source\utility</Filter>\r
     </ClInclude>\r
-    <ClInclude Include="gl\pixel_buffer_object.h">\r
-      <Filter>Source\gl</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="gl\frame_buffer_object.h">\r
-      <Filter>Source\gl</Filter>\r
-    </ClInclude>\r
     <ClInclude Include="gl\utility.h">\r
       <Filter>Source\gl</Filter>\r
     </ClInclude>\r
     <ClInclude Include="compiler\vs\disable_silly_warnings.h">\r
       <Filter>Source\compiler\vs</Filter>\r
     </ClInclude>\r
-    <ClInclude Include="gl\shader_program.h">\r
-      <Filter>Source\gl</Filter>\r
-    </ClInclude>\r
     <ClInclude Include="utility\singleton_pool.h">\r
       <Filter>Source\utility</Filter>\r
     </ClInclude>\r
index 2f1237726630ebe3b08ee3ab7a0c1f96536ed472..3b0fc3e1ac271fc91d9d365487a2bbb871a623cf 100644 (file)
@@ -17,6 +17,12 @@ namespace caspar {
 class executor : boost::noncopyable\r
 {\r
 public:\r
+\r
+       enum stop_policy\r
+       {\r
+               wait,\r
+               no_wait\r
+       };\r
        \r
        explicit executor(const std::function<void()>& f = nullptr)\r
        {\r
@@ -35,12 +41,12 @@ public:
                        return;\r
                thread_ = boost::thread(f_);\r
        }\r
-               \r
-       void stop(bool wait = true) // noexcept\r
+                       \r
+       void stop(stop_policy policy = wait) // noexcept\r
        {\r
                is_running_ = false;    \r
                execution_queue_.push([]{});\r
-               if(wait && boost::this_thread::get_id() != thread_.get_id())\r
+               if(policy == wait && boost::this_thread::get_id() != thread_.get_id())\r
                        thread_.join();\r
        }\r
                        \r
diff --git a/common/gl/frame_buffer_object.cpp b/common/gl/frame_buffer_object.cpp
deleted file mode 100644 (file)
index 880db4d..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-#include "../StdAfx.h"\r
-\r
-#include "frame_buffer_object.h"\r
-\r
-#include "../../common/gl/utility.h"\r
-\r
-#include <Glee.h>\r
-\r
-#include <memory>\r
-\r
-namespace caspar { namespace gl {\r
-\r
-struct frame_buffer_object::implementation\r
-{\r
-public:\r
-       implementation(size_t width, size_t height, GLenum mode) : mode_(mode), width_(width), height_(height)\r
-       {\r
-               GL(glGenTextures(1, &texture_));        \r
-               GL(glBindTexture(GL_TEXTURE_2D, texture_));                     \r
-               GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, \r
-                                                       GL_UNSIGNED_BYTE, NULL));\r
-               GL(glGenFramebuffersEXT(1, &fbo_));             \r
-               GL(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo_));\r
-               GL(glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, mode_, GL_TEXTURE_2D, \r
-                                                                               texture_, 0));\r
-               GL(glReadBuffer(mode_));\r
-       }\r
-       \r
-       ~implementation()\r
-       {\r
-               glDeleteFramebuffersEXT(1, &fbo_);\r
-               glDeleteTextures(1, &texture_);\r
-       }\r
-\r
-       void bind_pixel_source()\r
-       {\r
-               GL(glReadBuffer(mode_));\r
-       }\r
-\r
-       GLuint texture_;\r
-       GLuint fbo_;\r
-       GLenum mode_;\r
-       size_t width_;\r
-       size_t height_;\r
-};\r
-\r
-frame_buffer_object::frame_buffer_object(size_t width, size_t height, GLenum mode) : impl_(new implementation(width, height, mode)){}\r
-void frame_buffer_object::bind_pixel_source() {impl_->bind_pixel_source();}\r
-size_t frame_buffer_object::width() const{return impl_->width_;}\r
-size_t frame_buffer_object::height() const{return impl_->height_;}\r
-}}
\ No newline at end of file
diff --git a/common/gl/frame_buffer_object.h b/common/gl/frame_buffer_object.h
deleted file mode 100644 (file)
index c107d8c..0000000
+++ /dev/null
@@ -1,22 +0,0 @@
-#pragma once\r
-\r
-#include <Glee.h>\r
-\r
-#include <memory>\r
-\r
-namespace caspar { namespace gl {\r
-\r
-class frame_buffer_object\r
-{\r
-public:\r
-       frame_buffer_object(size_t width, size_t height, GLenum mode = GL_COLOR_ATTACHMENT0_EXT);\r
-       void bind_pixel_source();\r
-       size_t width() const;\r
-       size_t height() const;\r
-private:\r
-       struct implementation;\r
-       std::shared_ptr<implementation> impl_;\r
-};\r
-typedef frame_buffer_object fbo;\r
-\r
-}}
\ No newline at end of file
diff --git a/common/gl/gl_check.h b/common/gl/gl_check.h
deleted file mode 100644 (file)
index 00d78c0..0000000
+++ /dev/null
@@ -1,122 +0,0 @@
-////////////////////////////////////////////////////////////\r
-//\r
-// SFML - Simple and Fast Multimedia Library\r
-// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)\r
-//\r
-// This software is provided 'as-is', without any express or implied warranty.\r
-// In no event will the authors be held liable for any damages arising from the use of this software.\r
-//\r
-// Permission is granted to anyone to use this software for any purpose,\r
-// including commercial applications, and to alter it and redistribute it freely,\r
-// subject to the following restrictions:\r
-//\r
-// 1. The origin of this software must not be misrepresented;\r
-//    you must not claim that you wrote the original software.\r
-//    If you use this software in a product, an acknowledgment\r
-//    in the product documentation would be appreciated but is not required.\r
-//\r
-// 2. Altered source versions must be plainly marked as such,\r
-//    and must not be misrepresented as being the original software.\r
-//\r
-// 3. This notice may not be removed or altered from any source distribution.\r
-//\r
-////////////////////////////////////////////////////////////\r
-\r
-#pragma once\r
-\r
-#include <Glee.h>\r
-\r
-#include "../exception/exceptions.h"\r
-#include "../log/log.h"\r
-\r
-#include <boost/lexical_cast.hpp>\r
-\r
-namespace caspar { namespace common { namespace gl {\r
-               \r
-inline void SMFL_GLCheckError(const std::string& expr, const std::string& File, unsigned int Line)\r
-{\r
-    // Get the last error\r
-    GLenum ErrorCode = glGetError();\r
-\r
-    if (ErrorCode != GL_NO_ERROR)\r
-    {\r
-        std::string Error = "unknown error";\r
-        std::string Desc  = "no description";\r
-\r
-        // Decode the error code\r
-        switch (ErrorCode)\r
-        {\r
-            case GL_INVALID_ENUM :\r
-            {\r
-                Error = "GL_INVALID_ENUM";\r
-                Desc  = "an unacceptable value has been specified for an enumerated argument";\r
-                break;\r
-            }\r
-\r
-            case GL_INVALID_VALUE :\r
-            {\r
-                Error = "GL_INVALID_VALUE";\r
-                Desc  = "a numeric argument is out of range";\r
-                break;\r
-            }\r
-\r
-            case GL_INVALID_OPERATION :\r
-            {\r
-                Error = "GL_INVALID_OPERATION";\r
-                Desc  = "the specified operation is not allowed in the current state";\r
-                break;\r
-            }\r
-\r
-            case GL_STACK_OVERFLOW :\r
-            {\r
-                Error = "GL_STACK_OVERFLOW";\r
-                Desc  = "this command would cause a stack overflow";\r
-                break;\r
-            }\r
-\r
-            case GL_STACK_UNDERFLOW :\r
-            {\r
-                Error = "GL_STACK_UNDERFLOW";\r
-                Desc  = "this command would cause a stack underflow";\r
-                break;\r
-            }\r
-\r
-            case GL_OUT_OF_MEMORY :\r
-            {\r
-                Error = "GL_OUT_OF_MEMORY";\r
-                Desc  = "there is not enough memory left to execute the command";\r
-                break;\r
-            }\r
-\r
-            case GL_INVALID_FRAMEBUFFER_OPERATION_EXT :\r
-            {\r
-                Error = "GL_INVALID_FRAMEBUFFER_OPERATION_EXT";\r
-                Desc  = "the object bound to FRAMEBUFFER_BINDING_EXT is not \"framebuffer complete\"";\r
-                break;\r
-            }\r
-        }\r
-\r
-        // Log the error\r
-        CASPAR_LOG(error) << "An internal OpenGL call failed in "\r
-                  << File.substr(File.find_last_of("\\/") + 1).c_str() << " (" << Line << ") : "\r
-                  << Error.c_str() << ", " << Desc.c_str()\r
-                                 << ", " << expr.c_str()\r
-                  << std::endl;\r
-    }\r
-}\r
-\r
-#ifdef _DEBUG\r
-       \r
-#define CASPAR_GL_EXPR_STR(expr) #expr\r
-\r
-#define GL(expr) \\r
-       do \\r
-       { \\r
-               (expr);  \\r
-               caspar::common::gl::SMFL_GLCheckError(CASPAR_GL_EXPR_STR(expr), __FILE__, __LINE__);\\r
-       }while(0);\r
-#else\r
-#define GL(expr) expr\r
-#endif\r
-\r
-}}}
\ No newline at end of file
diff --git a/common/gl/pixel_buffer_object.cpp b/common/gl/pixel_buffer_object.cpp
deleted file mode 100644 (file)
index 48633f6..0000000
+++ /dev/null
@@ -1,201 +0,0 @@
-#include "../StdAfx.h"\r
-\r
-#include "pixel_buffer_object.h"\r
-\r
-#include "../../common/exception/exceptions.h"\r
-#include "../../common/gl/utility.h"\r
-\r
-namespace caspar { namespace gl {\r
-                                                                                                                                                                                                                                                                                                                       \r
-struct pixel_buffer_object::implementation : boost::noncopyable\r
-{\r
-       implementation(size_t width, size_t height, GLenum format) \r
-               : width_(width), height_(height), pbo_(0), format_(format), data_(nullptr),\r
-                       texture_(0), writing_(false), reading_(false), mapped_(false)\r
-       {\r
-               switch(format)\r
-               {\r
-               case GL_RGBA:\r
-               case GL_BGRA:\r
-                       internal_ = GL_RGBA8;\r
-                       size_ = width*height*4;\r
-                       break;\r
-               case GL_BGR:\r
-                       internal_ = GL_RGB8;\r
-                       size_ = width*height*3;\r
-                       break;\r
-               case GL_LUMINANCE_ALPHA:\r
-                       internal_ = GL_LUMINANCE_ALPHA;\r
-                       size_ = width*height*2;\r
-                       break;\r
-               case GL_LUMINANCE:\r
-               case GL_ALPHA:\r
-                       internal_ = GL_LUMINANCE;\r
-                       size_ = width*height*1;\r
-                       break;\r
-               default:\r
-                       BOOST_THROW_EXCEPTION(invalid_argument() << msg_info("Unsupported format.") << arg_name_info("format"));\r
-               }\r
-               if(width < 1 || height < 1)\r
-                       BOOST_THROW_EXCEPTION(invalid_argument() << msg_info("Invalid dimensions.")  << arg_name_info("width/height"));\r
-       }\r
-\r
-       ~implementation()\r
-       {\r
-               if(pbo_ != 0)\r
-                       glDeleteBuffers(1, &pbo_);\r
-               if(texture_ != 0)\r
-                       glDeleteTextures(1, &texture_);\r
-       }       \r
-\r
-       void bind_pbo(GLenum mode)\r
-       {\r
-               if(pbo_ == 0)\r
-                       GL(glGenBuffers(1, &pbo_));\r
-               GL(glBindBuffer(mode, pbo_));\r
-       }\r
-\r
-       void unbind_pbo(GLenum mode)\r
-       {\r
-               GL(glBindBuffer(mode, 0));\r
-       }\r
-       \r
-       void bind_texture()\r
-       {\r
-               if(texture_ == 0)\r
-               {\r
-                       GL(glGenTextures(1, &texture_));\r
-\r
-                       GL(glBindTexture(GL_TEXTURE_2D, texture_));\r
-\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));\r
-\r
-                       GL(glTexImage2D(GL_TEXTURE_2D, 0, internal_, width_, height_, 0, format_, GL_UNSIGNED_BYTE, NULL));\r
-               }\r
-               GL(glBindTexture(GL_TEXTURE_2D, texture_));\r
-       }\r
-\r
-       void unmap_write()\r
-       {\r
-               bind_pbo(GL_PIXEL_UNPACK_BUFFER);\r
-               if(mapped_)\r
-                       GL(glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER));\r
-               mapped_ = false;\r
-               bind_texture();\r
-               GL(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_, height_, format_, GL_UNSIGNED_BYTE, NULL));\r
-               unbind_pbo(GL_PIXEL_UNPACK_BUFFER);\r
-               writing_ = true;\r
-       }\r
-\r
-       void* map_write()\r
-       {\r
-               if(mapped_)\r
-               {\r
-                       if(!writing_)\r
-                               return data_;\r
-                       else\r
-                               BOOST_THROW_EXCEPTION(invalid_operation() << msg_info("Buffer is already mapped."));\r
-               }\r
-\r
-               bind_pbo(GL_PIXEL_UNPACK_BUFFER);\r
-               GL(glBufferData(GL_PIXEL_UNPACK_BUFFER, size_, NULL, GL_STREAM_DRAW));\r
-               data_= glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);\r
-               unbind_pbo(GL_PIXEL_UNPACK_BUFFER);             \r
-               if(!data_)\r
-                       BOOST_THROW_EXCEPTION(invalid_operation() << msg_info("glMapBuffer failed"));\r
-               writing_ = false;\r
-               mapped_ = true;\r
-               return data_;\r
-       }\r
-       \r
-       void unmap_read()\r
-       {       \r
-               bind_pbo(GL_PIXEL_PACK_BUFFER);\r
-               if(mapped_)\r
-                       GL(glUnmapBuffer(GL_PIXEL_PACK_BUFFER));        \r
-               mapped_ = false;\r
-               GL(glBufferData(GL_PIXEL_PACK_BUFFER, size_, NULL, GL_STREAM_READ));    \r
-               GL(glReadPixels(0, 0, width_, height_, GL_BGRA, GL_UNSIGNED_BYTE, NULL));\r
-               unbind_pbo(GL_PIXEL_PACK_BUFFER);\r
-               reading_ = true;\r
-       }\r
-\r
-       void* map_read()\r
-       {\r
-               if(mapped_)\r
-               {\r
-                       if(!reading_)\r
-                               return data_;\r
-                       else\r
-                               BOOST_THROW_EXCEPTION(invalid_operation() << msg_info("Buffer is already mapped."));\r
-               }\r
-\r
-               bind_pbo(GL_PIXEL_PACK_BUFFER);\r
-               data_ = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);   \r
-               unbind_pbo(GL_PIXEL_PACK_BUFFER);\r
-               if(!data_)\r
-                       BOOST_THROW_EXCEPTION(std::bad_alloc());\r
-               reading_ = false;\r
-               mapped_ = true;\r
-               return data_;\r
-       }\r
-\r
-       void is_smooth(bool smooth)\r
-       {\r
-               if(smooth)\r
-               {\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));\r
-               }\r
-               else\r
-               {\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));\r
-                       GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));\r
-               }\r
-       }\r
-       \r
-       GLuint pbo_;\r
-       GLuint texture_;\r
-       size_t width_;\r
-       size_t height_;\r
-       size_t size_;\r
-\r
-       bool mapped_;\r
-       bool writing_;\r
-       bool reading_;\r
-\r
-       GLint internal_;\r
-       GLenum format_;\r
-       void* data_;\r
-};\r
-\r
-pixel_buffer_object::pixel_buffer_object(){}\r
-pixel_buffer_object::pixel_buffer_object(pixel_buffer_object&& other) : impl_(std::move(other.impl_)){}\r
-pixel_buffer_object::pixel_buffer_object(size_t width, size_t height, GLenum format) \r
-       : impl_(new implementation(width, height, format)){}\r
-pixel_buffer_object& pixel_buffer_object::operator=(pixel_buffer_object&& other)\r
-{\r
-       impl_ = std::move(other.impl_);\r
-       return *this;\r
-}\r
-void pixel_buffer_object::create(size_t width, size_t height, GLenum format)\r
-{\r
-       impl_.reset(new implementation(width, height, format));\r
-}\r
-void* pixel_buffer_object::data(){return impl_->data_;}\r
-const void* pixel_buffer_object::data() const{return impl_->data_;}\r
-void pixel_buffer_object::unmap_write() { impl_->unmap_write();}\r
-void* pixel_buffer_object::map_write() {return impl_->map_write();} \r
-void pixel_buffer_object::unmap_read() { impl_->unmap_read();}\r
-void* pixel_buffer_object::map_read(){return impl_->map_read();}\r
-void pixel_buffer_object::bind_texture() {impl_->bind_texture();}\r
-size_t pixel_buffer_object::width() const {return impl_->width_;}\r
-size_t pixel_buffer_object::height() const {return impl_->height_;}\r
-size_t pixel_buffer_object::size() const {return impl_->size_;}\r
-bool pixel_buffer_object::is_reading() const { return impl_->reading_;}\r
-bool pixel_buffer_object::is_writing() const { return impl_->writing_;}\r
-void pixel_buffer_object::is_smooth(bool smooth){impl_->is_smooth(smooth);}\r
-}}
\ No newline at end of file
diff --git a/common/gl/pixel_buffer_object.h b/common/gl/pixel_buffer_object.h
deleted file mode 100644 (file)
index ca2982e..0000000
+++ /dev/null
@@ -1,52 +0,0 @@
-#pragma once\r
-\r
-#include <memory>\r
-\r
-#include <boost/noncopyable.hpp>\r
-\r
-#include <Glee.h>\r
-\r
-#include <boost/tuple/tuple.hpp>\r
-#include <boost/thread/future.hpp>\r
-\r
-namespace caspar { namespace gl {\r
-       \r
-class pixel_buffer_object : boost::noncopyable\r
-{\r
-public:\r
-       pixel_buffer_object();\r
-       pixel_buffer_object(pixel_buffer_object&& other);\r
-       pixel_buffer_object(size_t width, size_t height, GLenum format = GL_BGRA);\r
-       pixel_buffer_object& operator=(pixel_buffer_object&& other);\r
-       void create(size_t width, size_t height, GLenum format = GL_BGRA);\r
-       ~pixel_buffer_object(){}\r
-\r
-       void unmap_write();\r
-       void* map_write();\r
-\r
-       void unmap_read();\r
-       void* map_read();\r
-\r
-       void is_smooth(bool smooth);\r
-\r
-       void* data();\r
-       const void* data() const;\r
-\r
-       void bind_texture();\r
-\r
-       size_t width() const;\r
-       size_t height() const;\r
-       size_t size() const;\r
-\r
-       bool is_reading() const;\r
-       bool is_writing() const;\r
-               \r
-private:\r
-       struct implementation;\r
-       std::shared_ptr<implementation> impl_;\r
-};\r
-typedef std::shared_ptr<pixel_buffer_object> pixel_buffer_object_ptr;\r
-\r
-typedef pixel_buffer_object pbo;\r
-typedef pixel_buffer_object_ptr pbo_ptr;\r
-}}
\ No newline at end of file
diff --git a/common/gl/shader_program.cpp b/common/gl/shader_program.cpp
deleted file mode 100644 (file)
index 015e3b0..0000000
+++ /dev/null
@@ -1,98 +0,0 @@
-#include "../StdAfx.h"\r
-\r
-#include "shader_program.h"\r
-\r
-#include "../exception/exceptions.h"\r
-#include "utility.h"\r
-\r
-#include <Glee.h>\r
-\r
-#include <boost/noncopyable.hpp>\r
-\r
-namespace caspar { namespace gl {\r
-\r
-shader_program& shader_program::operator=(shader_program&& other) \r
-{\r
-       program_ = other.program_; \r
-       other.program_ = 0; \r
-       return *this;\r
-}\r
-\r
-shader_program::shader_program(const std::string& vertex_source_str, const std::string& fragment_source_str) : program_(0)\r
-{\r
-       GLint success;\r
-       \r
-       const char* vertex_source = vertex_source_str.c_str();\r
-                                               \r
-       auto vertex_shader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);\r
-                                       \r
-       GL(glShaderSourceARB(vertex_shader, 1, &vertex_source, NULL));\r
-       GL(glCompileShaderARB(vertex_shader));\r
-\r
-       GL(glGetObjectParameterivARB(vertex_shader, GL_OBJECT_COMPILE_STATUS_ARB, &success));\r
-       if (success == GL_FALSE)\r
-       {\r
-               char info[2048];\r
-               GL(glGetInfoLogARB(vertex_shader, sizeof(info), 0, info));\r
-               GL(glDeleteObjectARB(vertex_shader));\r
-               std::stringstream str;\r
-               str << "Failed to compile vertex shader:" << std::endl << info << std::endl;\r
-               BOOST_THROW_EXCEPTION(gl::gl_error() << msg_info(str.str()));\r
-       }\r
-                       \r
-       const char* fragment_source = fragment_source_str.c_str();\r
-                                               \r
-       auto fragmemt_shader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);\r
-                                       \r
-       GL(glShaderSourceARB(fragmemt_shader, 1, &fragment_source, NULL));\r
-       GL(glCompileShaderARB(fragmemt_shader));\r
-\r
-       GL(glGetObjectParameterivARB(fragmemt_shader, GL_OBJECT_COMPILE_STATUS_ARB, &success));\r
-       if (success == GL_FALSE)\r
-       {\r
-               char info[2048];\r
-               GL(glGetInfoLogARB(fragmemt_shader, sizeof(info), 0, info));\r
-               GL(glDeleteObjectARB(fragmemt_shader));\r
-               std::stringstream str;\r
-               str << "Failed to compile fragment shader:" << std::endl << info << std::endl;\r
-               BOOST_THROW_EXCEPTION(gl::gl_error() << msg_info(str.str()));\r
-       }\r
-                       \r
-       program_ = glCreateProgramObjectARB();\r
-                       \r
-       GL(glAttachObjectARB(program_, vertex_shader));\r
-       GL(glAttachObjectARB(program_, fragmemt_shader));\r
-\r
-       GL(glLinkProgramARB(program_));\r
-                       \r
-       GL(glDeleteObjectARB(vertex_shader));\r
-       GL(glDeleteObjectARB(fragmemt_shader));\r
-\r
-       GL(glGetObjectParameterivARB(program_, GL_OBJECT_LINK_STATUS_ARB, &success));\r
-       if (success == GL_FALSE)\r
-       {\r
-               char info[2048];\r
-               GL(glGetInfoLogARB(program_, sizeof(info), 0, info));\r
-               GL(glDeleteObjectARB(program_));\r
-               std::stringstream str;\r
-               str << "Failed to link shader program:" << std::endl << info << std::endl;\r
-               BOOST_THROW_EXCEPTION(gl::gl_error() << msg_info(str.str()));\r
-       }\r
-       GL(glUseProgramObjectARB(program_));\r
-       glUniform1i(glGetUniformLocation(program_, "plane[0]"), 0);\r
-       glUniform1i(glGetUniformLocation(program_, "plane[1]"), 1);\r
-       glUniform1i(glGetUniformLocation(program_, "plane[2]"), 2);\r
-       glUniform1i(glGetUniformLocation(program_, "plane[3]"), 3);\r
-}\r
-\r
-shader_program::~shader_program()\r
-{\r
-       glDeleteProgram(program_);\r
-}\r
-\r
-void shader_program::use()\r
-{      \r
-       GL(glUseProgramObjectARB(program_));            \r
-}\r
-\r
-}}
\ No newline at end of file
diff --git a/common/gl/shader_program.h b/common/gl/shader_program.h
deleted file mode 100644 (file)
index b0e3d2d..0000000
+++ /dev/null
@@ -1,29 +0,0 @@
-\r
-#include <Glee.h>\r
-\r
-#include <boost/noncopyable.hpp>\r
-\r
-#include <memory>\r
-\r
-namespace caspar { namespace gl {\r
-               \r
-class shader_program : boost::noncopyable\r
-{\r
-public:\r
-       shader_program() : program_(0){}\r
-       shader_program(shader_program&& other) : program_(other.program_){}\r
-       shader_program& operator=(shader_program&& other);\r
-\r
-       shader_program(const std::string& vertex_source_str, const std::string& fragment_source_str);\r
-       ~shader_program();\r
-\r
-       void use();\r
-\r
-       GLuint program() { return program_; }\r
-       \r
-private:\r
-       GLuint program_;\r
-};\r
-typedef std::shared_ptr<shader_program> shader_program_ptr;\r
-\r
-}}
\ No newline at end of file
index 348b29e60713af3893560cecd7c00fc0867ef608..bf5ef5649180e80a2cea5db856f01ee5071e57c8 100644 (file)
@@ -44,16 +44,11 @@ public:
                std::vector<size_t> depths;\r
                boost::range::transform(consumers_, std::back_inserter(depths), std::mem_fn(&frame_consumer::buffer_depth));\r
                max_depth_ = *boost::range::max_element(depths);\r
-               input_.set_capacity(3);\r
                executor_.start();\r
-               executor_.begin_invoke([=]{tick();});\r
        }\r
                                        \r
-       void tick()\r
+       void tick(const frame_type& frame)\r
        {\r
-               frame_type frame;\r
-               input_.pop(frame);\r
-               \r
                buffer_.push_back(frame);\r
 \r
                clock_sync clock;\r
@@ -94,12 +89,12 @@ public:
 \r
        void consume(frame_type&& frame)\r
        {               \r
-               input_.push(std::move(frame));\r
-               executor_.begin_invoke([=]{tick();});\r
+               if(executor_.size() < 3)\r
+                       executor_.begin_invoke([=]{tick(frame);});\r
+               else\r
+                       executor_.invoke([=]{tick(frame);});\r
        }\r
 \r
-       tbb::concurrent_bounded_queue<frame_type> input_;\r
-\r
        executor executor_;     \r
 \r
        size_t max_depth_;\r
index 1f8c102a36b9b55a2042e2a5410fa1fb04132c7c..daffec0d6739301d8d9350c3185bf51cda01eb66 100644 (file)
@@ -202,7 +202,6 @@ struct consumer::implementation : boost::noncopyable
                {\r
                        sf::Event e;\r
                        while(window_.GetEvent(e)){}\r
-                       window_.SetActive();\r
                        render(frame);\r
                        window_.Display();\r
                });\r
index 9f1a8c8e31a8af17ea652d02102b8b833045271c..911798af3e88ff83c0cfae4a5245ac7c261f60d0 100644 (file)
     <ClInclude Include="processor\image_kernel.h" />\r
     <ClInclude Include="processor\image_processor.h" />\r
     <ClInclude Include="processor\fwd.h" />\r
+    <ClInclude Include="processor\ogl_device.h" />\r
     <ClInclude Include="processor\read_frame.h" />\r
     <ClInclude Include="processor\draw_frame.h" />\r
     <ClInclude Include="processor\write_frame.h" />\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
     </ClCompile>\r
+    <ClCompile Include="processor\ogl_device.cpp">\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+      <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
+    </ClCompile>\r
     <ClCompile Include="processor\read_frame.cpp">\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>\r
index 4dc66af1e34f95bf9baf23ce0e1e4cae81861a4a..75ee4da42e27fa4b942f548fda350cb799c61a06 100644 (file)
@@ -88,6 +88,9 @@
     <Filter Include="Source\channel\processor\audio">\r
       <UniqueIdentifier>{e3d8bd98-8cb9-4f4a-8cf0-bd455ce9138d}</UniqueIdentifier>\r
     </Filter>\r
+    <Filter Include="Source\channel\processor\ogl">\r
+      <UniqueIdentifier>{219e5733-b365-4231-8c79-fd689c46c488}</UniqueIdentifier>\r
+    </Filter>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClInclude Include="StdAfx.h">\r
     <ClInclude Include="processor\image_kernel.h">\r
       <Filter>Source\channel\processor\image</Filter>\r
     </ClInclude>\r
-    <ClInclude Include="processor\device_buffer.h">\r
-      <Filter>Source\channel\processor\image</Filter>\r
+    <ClInclude Include="processor\ogl_device.h">\r
+      <Filter>Source\channel\processor\ogl</Filter>\r
     </ClInclude>\r
     <ClInclude Include="processor\host_buffer.h">\r
-      <Filter>Source\channel\processor\image</Filter>\r
+      <Filter>Source\channel\processor\ogl</Filter>\r
+    </ClInclude>\r
+    <ClInclude Include="processor\device_buffer.h">\r
+      <Filter>Source\channel\processor\ogl</Filter>\r
     </ClInclude>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <ClCompile Include="processor\image_kernel.cpp">\r
       <Filter>Source\channel\processor\image</Filter>\r
     </ClCompile>\r
-    <ClCompile Include="processor\device_buffer.cpp">\r
-      <Filter>Source\channel\processor\image</Filter>\r
+    <ClCompile Include="processor\ogl_device.cpp">\r
+      <Filter>Source\channel\processor\ogl</Filter>\r
     </ClCompile>\r
     <ClCompile Include="processor\host_buffer.cpp">\r
-      <Filter>Source\channel\processor\image</Filter>\r
+      <Filter>Source\channel\processor\ogl</Filter>\r
+    </ClCompile>\r
+    <ClCompile Include="processor\device_buffer.cpp">\r
+      <Filter>Source\channel\processor\ogl</Filter>\r
     </ClCompile>\r
   </ItemGroup>\r
   <ItemGroup>\r
index 83222a55c27aed95ed72a46b5f36e89b10be5138..f31d5a48b7f4d3ffb423d6dee17f27cad6d5772f 100644 (file)
@@ -25,7 +25,7 @@ struct device_buffer::implementation : boost::noncopyable
 \r
        ~implementation()\r
        {\r
-               glDeleteTextures(1, &id_);\r
+               GL(glDeleteTextures(1, &id_));\r
        }\r
        \r
        void bind()\r
@@ -60,7 +60,7 @@ struct device_buffer::implementation : boost::noncopyable
 \r
        void attach(int index)\r
        {\r
-               GL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_EXT + index, GL_TEXTURE_2D, id_, 0));\r
+               GL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + index, GL_TEXTURE_2D, id_, 0));\r
        }\r
 \r
        GLuint id_;\r
@@ -79,6 +79,5 @@ void device_buffer::bind(){impl_->bind();}
 void device_buffer::unbind(){impl_->unbind();}\r
 void device_buffer::read(host_buffer& source){impl_->read(source);}\r
 void device_buffer::write(host_buffer& target){impl_->write(target);}\r
-GLuint device_buffer::id() const { return impl_->id_; }\r
 \r
 }}
\ No newline at end of file
index e433a29f2345d9f64067be845ade24a471dc9fa3..3d86813add090d6639acdcc435121a8fd1e32f74 100644 (file)
@@ -23,9 +23,7 @@ public:
        void attach(int index);\r
        void read(host_buffer& source);\r
        void write(host_buffer& target);\r
-\r
-       GLuint id() const;\r
-\r
+       \r
 private:\r
        struct implementation;\r
        std::shared_ptr<implementation> impl_;\r
index 2b9d41f51eff9edbe5eeb7d365eecc45493353a9..143404572c4b0e942c2bf8edbf34aa2b5fc584c6 100644 (file)
@@ -24,35 +24,19 @@ namespace caspar { namespace core {
 \r
 struct frame_processor_device::implementation : boost::noncopyable\r
 {      \r
-       implementation(const video_format_desc& format_desc) : fmt_(format_desc), image_processor_(format_desc)\r
-       {\r
-               for(size_t n = 0; n < 3; ++n)\r
-               {\r
-                       image_buffer_.push(std::move(image_processor_.begin_pass()));\r
-                       image_processor_.end_pass();\r
-                       \r
-                       audio_buffer_.push(std::move(audio_processor_.begin_pass()));\r
-                       audio_processor_.end_pass();\r
-               }\r
-       }\r
+       implementation(const video_format_desc& format_desc) : fmt_(format_desc), image_processor_(format_desc){}\r
                        \r
        safe_ptr<const read_frame> process(safe_ptr<draw_frame>&& frame)\r
        {                       \r
-               image_buffer_.push(std::move(image_processor_.begin_pass()));\r
+               auto image = image_processor_.begin_pass();\r
                frame->process_image(image_processor_);\r
                image_processor_.end_pass();\r
 \r
-               audio_buffer_.push(std::move(audio_processor_.begin_pass()));\r
+               auto audio = audio_processor_.begin_pass();\r
                frame->process_audio(audio_processor_);\r
                audio_processor_.end_pass();\r
-               \r
-               auto image = image_buffer_.front().get();\r
-               auto audio = audio_buffer_.front();\r
-\r
-               image_buffer_.pop();\r
-               audio_buffer_.pop();\r
 \r
-               return make_safe<const read_frame>(std::move(image), std::move(audio));\r
+               return make_safe<const read_frame>(std::move(image.get()), std::move(audio));\r
        }\r
                \r
        safe_ptr<write_frame> create_frame(const pixel_format_desc& desc)\r
@@ -64,10 +48,7 @@ struct frame_processor_device::implementation : boost::noncopyable
                \r
        audio_processor audio_processor_;\r
        image_processor image_processor_;\r
-\r
-       std::queue<boost::unique_future<safe_ptr<const host_buffer>>> image_buffer_;\r
-       std::queue<std::vector<short>> audio_buffer_;\r
-                                                                               \r
+                                                                                       \r
        const video_format_desc fmt_;\r
 };\r
        \r
index af6ef9fd80914338e36fee0992eb4d5e9abde54e..e914abf6ebe2a79b89f2019a879edc4f211690a6 100644 (file)
@@ -23,7 +23,7 @@ struct host_buffer::implementation : boost::noncopyable
 \r
        ~implementation()\r
        {\r
-               glDeleteBuffers(1, &pbo_);\r
+               GL(glDeleteBuffers(1, &pbo_));\r
        }\r
 \r
        void map()\r
index 720c57c37ab8342a3a0fac45672c60008ca82d68..90d28e650729bc5ffe7781ca5a86a98cf6ff27ef 100644 (file)
@@ -128,6 +128,10 @@ struct image_kernel::implementation
 {\r
        std::unordered_map<pixel_format::type, shader_program>& shaders()\r
        {\r
+               GL(glEnable(GL_POLYGON_STIPPLE));\r
+               GL(glEnable(GL_BLEND));\r
+               GL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));  \r
+\r
                if(shaders_.empty())\r
                {\r
                std::string common_vertex = \r
index 12c0a70f1a595950b911ca62364dfaa941eebf27..66d5cc8c1eb0ae595f15a31f5e402c7d585a8c79 100644 (file)
@@ -3,6 +3,7 @@
 #include "image_processor.h"\r
 #include "image_kernel.h"\r
 \r
+#include "ogl_device.h"\r
 #include "host_buffer.h"\r
 #include "device_buffer.h"\r
 \r
 \r
 namespace caspar { namespace core {\r
                \r
-class ogl_context\r
-{      \r
-public:\r
-       \r
-       ogl_context()\r
-       {\r
-               executor_.start();\r
-               invoke([=]\r
-               {\r
-                       context_.reset(new sf::Context());\r
-                       context_->SetActive(true);\r
-               });\r
-       }\r
-\r
-       template<typename Func>\r
-       auto begin_invoke(Func&& func) -> boost::unique_future<decltype(func())> // noexcept\r
-       {                       \r
-               return executor_.begin_invoke(std::forward<Func>(func));\r
-       }\r
-       \r
-       template<typename Func>\r
-       auto invoke(Func&& func) -> decltype(func())\r
-       {\r
-               return executor_.invoke(std::forward<Func>(func));\r
-       }\r
-               \r
-       safe_ptr<device_buffer> create_device_buffer(size_t width, size_t height, size_t stride)\r
-       {\r
-               auto pool = &device_pools_[stride][((width << 12) & 0x00FFF000) | ((height << 0) & 0x00000FFF)];\r
-               std::shared_ptr<device_buffer> buffer;\r
-               if(!pool->try_pop(buffer))              \r
-               {\r
-                       executor_.invoke([&]\r
-                       {\r
-                               buffer = std::make_shared<device_buffer>(width, height, stride);\r
-                       });     \r
-               }\r
-               \r
-               return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*){pool->push(buffer);});\r
-       }\r
-       \r
-       safe_ptr<host_buffer> create_host_buffer(size_t size, host_buffer::usage_t usage)\r
-       {\r
-               auto pool = &host_pools_[usage][size];\r
-               std::shared_ptr<host_buffer> buffer;\r
-               if(!pool->try_pop(buffer))\r
-               {\r
-                       executor_.invoke([&]\r
-                       {\r
-                               buffer = std::make_shared<host_buffer>(size, usage);\r
-                               if(usage == host_buffer::write_only)\r
-                                       buffer->map();\r
-                               else\r
-                                       buffer->unmap();\r
-                       });     \r
-               }\r
-\r
-               return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*)\r
-               {\r
-                       executor_.begin_invoke([=]\r
-                       {\r
-                               if(usage == host_buffer::write_only)\r
-                                       buffer->map();\r
-                               else\r
-                                       buffer->unmap();\r
-                               pool->push(buffer);\r
-                       });\r
-               });\r
-       }\r
-private:\r
-       executor executor_;\r
-       std::unique_ptr<sf::Context> context_;\r
-       \r
-       std::array<tbb::concurrent_unordered_map<size_t, tbb::concurrent_bounded_queue<std::shared_ptr<device_buffer>>>, 4> device_pools_;\r
-       std::array<tbb::concurrent_unordered_map<size_t, tbb::concurrent_bounded_queue<std::shared_ptr<host_buffer>>>, 2> host_pools_;\r
-};\r
-\r
 image_transform& image_transform::operator*=(const image_transform &other)\r
 {\r
        alpha *= other.alpha;\r
@@ -104,6 +28,8 @@ image_transform& image_transform::operator*=(const image_transform &other)
        uv.get<1>() += other.uv.get<1>();\r
        uv.get<2>() += other.uv.get<2>();\r
        uv.get<3>() += other.uv.get<3>();\r
+       pos.get<0>() += other.pos.get<0>();\r
+       pos.get<1>() += other.pos.get<1>();\r
        return *this;\r
 }\r
 \r
@@ -122,11 +48,8 @@ struct image_processor::implementation
                        transform_stack_.top().mode = video_mode::progressive;\r
                        transform_stack_.top().uv = boost::make_tuple(0.0, 1.0, 1.0, 0.0);\r
 \r
-                       GL(glEnable(GL_POLYGON_STIPPLE));\r
                        GL(glEnable(GL_TEXTURE_2D));\r
-                       GL(glEnable(GL_BLEND));\r
-                       GL(glDisable(GL_DEPTH_TEST));\r
-                       GL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));                  \r
+                       GL(glDisable(GL_DEPTH_TEST));           \r
 \r
                        render_targets_[0] = context_.create_device_buffer(format_desc.width, format_desc.height, 4);\r
                        render_targets_[1] = context_.create_device_buffer(format_desc.width, format_desc.height, 4);\r
@@ -146,22 +69,19 @@ struct image_processor::implementation
 \r
        void begin(const image_transform& transform)\r
        {\r
-               context_.begin_invoke([=]\r
-               {\r
-                       glPushMatrix();\r
-                       transform_stack_.push(transform_stack_.top()*transform);\r
-\r
-                       glColor4d(1.0, 1.0, 1.0, transform_stack_.top().alpha);\r
-                       glTranslated(transform.pos.get<0>()*2.0, transform.pos.get<1>()*2.0, 0.0);\r
-               });\r
+               transform_stack_.push(transform_stack_.top()*transform);\r
        }\r
                \r
        void render(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>>& buffers)\r
        {\r
+               auto transform = transform_stack_.top();\r
                context_.begin_invoke([=]\r
                {\r
+                       GL(glLoadIdentity());\r
+                       GL(glTranslated(transform.pos.get<0>()*2.0, transform.pos.get<1>()*2.0, 0.0));\r
+                       GL(glColor4d(1.0, 1.0, 1.0, transform.alpha));\r
                        GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
-                       kernel_.use(desc.pix_fmt, transform_stack_.top().mode);\r
+                       kernel_.use(desc.pix_fmt, transform.mode);\r
 \r
                        std::vector<safe_ptr<device_buffer>> device_buffers;\r
                        for(size_t n = 0; n < buffers.size(); ++n)\r
@@ -177,7 +97,7 @@ struct image_processor::implementation
                                device_buffers[n]->bind();\r
                        }\r
 \r
-                       auto t = transform_stack_.top();\r
+                       auto t = transform;\r
                        glBegin(GL_QUADS);\r
                                glTexCoord2d(t.uv.get<0>(), t.uv.get<3>()); glVertex2d(-1.0, -1.0);\r
                                glTexCoord2d(t.uv.get<2>(), t.uv.get<3>()); glVertex2d( 1.0, -1.0);\r
@@ -189,12 +109,7 @@ struct image_processor::implementation
 \r
        void end()\r
        {\r
-               context_.begin_invoke([=]\r
-               {\r
-                       transform_stack_.pop();\r
-                       glColor4d(1.0, 1.0, 1.0, transform_stack_.top().alpha);\r
-                       glPopMatrix();\r
-               });\r
+               transform_stack_.pop();\r
        }\r
 \r
        boost::unique_future<safe_ptr<const host_buffer>> begin_pass()\r
@@ -230,7 +145,7 @@ struct image_processor::implementation
                \r
        const video_format_desc format_desc_;\r
 \r
-       ogl_context context_;\r
+       ogl_device context_;\r
 \r
        std::stack<image_transform> transform_stack_;\r
 \r
diff --git a/core/processor/ogl_device.cpp b/core/processor/ogl_device.cpp
new file mode 100644 (file)
index 0000000..b747275
--- /dev/null
@@ -0,0 +1,64 @@
+#include "../stdafx.h"\r
+\r
+#include "ogl_device.h"\r
+\r
+#include <Glee.h>\r
+#include <SFML/Window.hpp>\r
+\r
+namespace caspar { namespace core {\r
+\r
+ogl_device::ogl_device()\r
+{\r
+       executor_.start();\r
+       invoke([=]\r
+       {\r
+               context_.reset(new sf::Context());\r
+               context_->SetActive(true);\r
+       });\r
+}\r
+                               \r
+safe_ptr<device_buffer> ogl_device::create_device_buffer(size_t width, size_t height, size_t stride)\r
+{\r
+       auto pool = &device_pools_[stride][((width << 16) & 0xFFFF0000) | (height & 0x0000FFFF)];\r
+       std::shared_ptr<device_buffer> buffer;\r
+       if(!pool->try_pop(buffer))              \r
+       {\r
+               executor_.invoke([&]\r
+               {\r
+                       buffer = std::make_shared<device_buffer>(width, height, stride);\r
+               });     \r
+       }\r
+               \r
+       return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*){pool->push(buffer);});\r
+}\r
+       \r
+safe_ptr<host_buffer> ogl_device::create_host_buffer(size_t size, host_buffer::usage_t usage)\r
+{\r
+       auto pool = &host_pools_[usage][size];\r
+       std::shared_ptr<host_buffer> buffer;\r
+       if(!pool->try_pop(buffer))\r
+       {\r
+               executor_.invoke([&]\r
+               {\r
+                       buffer = std::make_shared<host_buffer>(size, usage);\r
+                       if(usage == host_buffer::write_only)\r
+                               buffer->map();\r
+                       else\r
+                               buffer->unmap();\r
+               });     \r
+       }\r
+\r
+       return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*)\r
+       {\r
+               executor_.begin_invoke([=]\r
+               {\r
+                       if(usage == host_buffer::write_only)\r
+                               buffer->map();\r
+                       else\r
+                               buffer->unmap();\r
+                       pool->push(buffer);\r
+               });\r
+       });\r
+}\r
+\r
+}}
\ No newline at end of file
diff --git a/core/processor/ogl_device.h b/core/processor/ogl_device.h
new file mode 100644 (file)
index 0000000..87f67e8
--- /dev/null
@@ -0,0 +1,46 @@
+#pragma once\r
+\r
+#include "host_buffer.h"\r
+#include "device_buffer.h"\r
+\r
+#include <common/concurrency/executor.h>\r
+#include <common/utility/safe_ptr.h>\r
+\r
+#include <tbb/concurrent_unordered_map.h>\r
+#include <tbb/concurrent_queue.h>\r
+\r
+#include <boost/thread/future.hpp>\r
+\r
+#include <array>\r
+\r
+namespace caspar { namespace core {\r
+\r
+class ogl_device\r
+{      \r
+public:\r
+       \r
+       ogl_device();\r
+\r
+       template<typename Func>\r
+       auto begin_invoke(Func&& func) -> boost::unique_future<decltype(func())> // noexcept\r
+       {                       \r
+               return executor_.begin_invoke(std::forward<Func>(func));\r
+       }\r
+       \r
+       template<typename Func>\r
+       auto invoke(Func&& func) -> decltype(func())\r
+       {\r
+               return executor_.invoke(std::forward<Func>(func));\r
+       }\r
+               \r
+       safe_ptr<device_buffer> create_device_buffer(size_t width, size_t height, size_t stride);\r
+       safe_ptr<host_buffer> create_host_buffer(size_t size, host_buffer::usage_t usage);\r
+private:\r
+       executor executor_;\r
+       std::unique_ptr<sf::Context> context_;\r
+       \r
+       std::array<tbb::concurrent_unordered_map<size_t, tbb::concurrent_bounded_queue<std::shared_ptr<device_buffer>>>, 4> device_pools_;\r
+       std::array<tbb::concurrent_unordered_map<size_t, tbb::concurrent_bounded_queue<std::shared_ptr<host_buffer>>>, 2> host_pools_;\r
+};\r
+\r
+}}
\ No newline at end of file
index 1d920bc08202f8c7bd6834370c3e9c6821e95339..66a2a3eb24950e34cbd302d08a7d3f3029b758aa 100644 (file)
@@ -49,7 +49,7 @@ namespace caspar { namespace core { namespace ffmpeg{
 struct ffmpeg_producer_impl\r
 {\r
 public:\r
-       ffmpeg_producer_impl(const std::wstring& filename, const  std::vector<std::wstring>& params) : filename_(filename), last_frame_(draw_frame(draw_frame::empty())), underrun_count_(0),\r
+       ffmpeg_producer_impl(const std::wstring& filename, const  std::vector<std::wstring>& params) : filename_(filename), last_frame_(draw_frame(draw_frame::empty())),\r
                input_(filename), video_decoder_(input_.get_video_codec_context().get()), audio_decoder_(input_.get_audio_codec_context().get())\r
        {                               \r
                input_.set_loop(std::find(params.begin(), params.end(), L"LOOP") != params.end());\r
@@ -119,18 +119,8 @@ public:
                                ouput_channel_.push(std::move(transform));\r
                        }                               \r
 \r
-                       if(ouput_channel_.empty() && video_packet.empty() && audio_packet.empty())\r
-                       {\r
-                               if(underrun_count_++ == 0)\r
-                                       CASPAR_LOG(warning) << print() << "### Started File read underrun.";\r
-\r
-                               return last_frame_;\r
-                       }\r
-                       else if(underrun_count_ > 0)\r
-                       {\r
-                               CASPAR_LOG(trace) << print() << "### Ended file read underrun with " << underrun_count_ << " ticks.";\r
-                               underrun_count_ = 0;\r
-                       }\r
+                       if(ouput_channel_.empty() && video_packet.empty() && audio_packet.empty())                      \r
+                               return last_frame_;                     \r
                }\r
 \r
                auto result = last_frame_;\r
@@ -152,22 +142,20 @@ public:
                return L"ffmpeg[" + boost::filesystem::wpath(filename_).filename() + L"]";\r
        }\r
 \r
-       size_t                                                                  underrun_count_;\r
-                       \r
-       input                                                                   input_;                 \r
-       audio_decoder                                                   audio_decoder_;\r
-       video_decoder                                                   video_decoder_;\r
+       input                                                           input_;                 \r
+       audio_decoder                                           audio_decoder_;\r
+       video_decoder                                           video_decoder_;\r
 \r
-       std::deque<safe_ptr<write_frame>>               video_frame_channel_;   \r
-       std::deque<std::vector<short>>                  audio_chunk_channel_;\r
+       std::deque<safe_ptr<write_frame>>       video_frame_channel_;   \r
+       std::deque<std::vector<short>>          audio_chunk_channel_;\r
 \r
        std::queue<safe_ptr<draw_frame>>        ouput_channel_;\r
        \r
-       const std::wstring                                              filename_;\r
+       const std::wstring                                      filename_;\r
        \r
        safe_ptr<draw_frame>                            last_frame_;\r
 \r
-       video_format_desc                                               format_desc_;\r
+       video_format_desc                                       format_desc_;\r
 };\r
 \r
 class ffmpeg_producer : public frame_producer\r
index 4ee266566d2c1ceb13f23d27a2d2e48d2d3e7dce..da39bbc654ed6a17ac03cb6e88c764d37178441d 100644 (file)
@@ -121,7 +121,7 @@ struct input::implementation : boost::noncopyable
                                }\r
                        }\r
                        else if(!loop_ || av_seek_frame(format_context_.get(), -1, 0, AVSEEK_FLAG_BACKWARD) < 0) // TODO: av_seek_frame does not work for all formats\r
-                               executor_.stop(false);\r
+                               executor_.stop(executor::no_wait);\r
                }\r
        }\r
                \r
index e1c7089aa0bb216462b8fea63cdfb78e5027506a..4c4de52efd7a0b579280031987f13f8248c5a31a 100644 (file)
 #include "bitmap.h"\r
 \r
 #include "../../format/video_format.h"\r
-#include "../../server.h"\r
 \r
 #include "../../processor/draw_frame.h"\r
 \r
 #include <common/concurrency/executor.h>\r
 \r
 #include <boost/filesystem.hpp>\r
-#include <boost/thread.hpp>\r
-\r
-#include <tbb/atomic.h>\r
 \r
 #include <type_traits>\r
 \r
 namespace caspar { namespace core { namespace flash {\r
 \r
-using namespace boost::assign;\r
-\r
 // NOTE: This is needed in order to make CComObject work since this is not a real ATL project.\r
 CComModule _AtlModule;\r
 extern __declspec(selectany) CAtlModule* _pAtlModule = &_AtlModule;\r
@@ -56,7 +50,7 @@ class flash_renderer
 public:\r
        flash_renderer(const safe_ptr<frame_processor_device>& frame_processor, const std::wstring& filename) \r
                : last_frame_(draw_frame::empty()), current_frame_(draw_frame::empty()), frame_processor_(frame_processor), filename_(filename),\r
-                       format_desc_(frame_processor->get_video_format_desc()), bmp_frame_(std::make_shared<bitmap>(format_desc_.width, format_desc_.height))\r
+                       format_desc_(frame_processor->get_video_format_desc()), bmp_frame_(format_desc_.width, format_desc_.height)\r
 \r
        {\r
                CASPAR_LOG(info) << print() << L" Started";\r
@@ -129,11 +123,11 @@ public:
                \r
                if(ax_->IsReadyToRender() && ax_->InvalidRectangle())\r
                {\r
-                       std::fill_n(bmp_frame_->data(), bmp_frame_->size(), 0);                 \r
-                       ax_->DrawControl(bmp_frame_->hdc());\r
+                       std::fill_n(bmp_frame_.data(), bmp_frame_.size(), 0);                   \r
+                       ax_->DrawControl(bmp_frame_.hdc());\r
                \r
                        auto frame = frame_processor_->create_frame();\r
-                       std::copy(bmp_frame_->data(), bmp_frame_->data() + bmp_frame_->size(), frame->image_data().begin());\r
+                       std::copy(bmp_frame_.data(), bmp_frame_.data() + bmp_frame_.size(), frame->image_data().begin());\r
                        current_frame_ = frame;\r
                }\r
                return current_frame_;\r
@@ -156,7 +150,7 @@ private:
        const std::wstring filename_;\r
        const safe_ptr<frame_processor_device> frame_processor_;\r
        const video_format_desc format_desc_;\r
-       const safe_ptr<bitmap> bmp_frame_;       \r
+       bitmap bmp_frame_;       \r
 \r
        CComPtr<FlashAxContainer> ax_;\r
        tbb::concurrent_bounded_queue<std::shared_ptr<draw_frame>> frame_buffer_;       \r
@@ -198,9 +192,6 @@ struct flash_producer::implementation
                auto frame = draw_frame::empty();\r
                if(renderer_ && renderer_->try_pop(frame)) // Only render again if frame was removed from buffer.               \r
                        executor_.begin_invoke([this]{render_frame();});                \r
-               \r
-               assert(executor_.size() < 8);\r
-               \r
                return frame;\r
        }\r
 \r
index 2afe89a79afd7aca8d916d12d4341d89541ea84d..c0fb25c5429d7ace274af1cb4762e1536c8808da 100644 (file)
@@ -16,7 +16,7 @@ struct layer::implementation
        void load(const safe_ptr<frame_producer>& frame_producer, bool autoplay)\r
        {                       \r
                background_ = frame_producer;\r
-               CASPAR_LOG(info) << print() << " " << foreground_->print() << " => background";\r
+               CASPAR_LOG(info) << print() << " " << frame_producer->print() << " => background";\r
                if(autoplay)\r
                        play();                 \r
        }\r
@@ -32,7 +32,7 @@ struct layer::implementation
                catch(...)\r
                {\r
                        CASPAR_LOG_CURRENT_EXCEPTION();\r
-                       CASPAR_LOG(warning) << print() << L" empty => background{" << background_->print() << "}";\r
+                       CASPAR_LOG(warning) << print() << L" empty => background";\r
                        background_ = frame_producer::empty();\r
                }\r
        }\r
@@ -43,7 +43,7 @@ struct layer::implementation
                foreground_ = background_;\r
                background_ = frame_producer::empty();\r
                is_paused_ = false;\r
-               CASPAR_LOG(info) << print() << L" background{" << foreground_->print() << "} => foreground";\r
+               CASPAR_LOG(info) << print() << L" background => foreground";\r
        }\r
 \r
        void pause()\r
@@ -79,16 +79,16 @@ struct layer::implementation
                                following->set_leading_producer(foreground_);\r
                                foreground_ = following;\r
                                if(foreground_ != frame_producer::empty())\r
-                                       CASPAR_LOG(info) << print() << L" [EOF] following{" << foreground_->print() << "} => foreground{" << foreground_->print() << "}";\r
+                                       CASPAR_LOG(info) << print() << L" [EOF] " << foreground_->print() << " => foreground";\r
                                else\r
-                                       CASPAR_LOG(info) << print() << L" [EOF] empty => foreground{" << foreground_->print() << "}";\r
+                                       CASPAR_LOG(info) << print() << L" [EOF] empty => foreground";\r
                                last_frame_ = receive();\r
                        }\r
                }\r
                catch(...)\r
                {\r
                        CASPAR_LOG_CURRENT_EXCEPTION();\r
-                       CASPAR_LOG(warning) << print() << L" empty -> foreground{" << foreground_->print() << "]";\r
+                       CASPAR_LOG(warning) << print() << L" empty => foreground";\r
                        foreground_ = frame_producer::empty();\r
                        last_frame_ = draw_frame::empty();\r
                }\r
index 49b04f068bcfb09b6bf4a7e1eaab9a174d0c3505..b6c6b1aeb1f24d1bcb65326c2aab73cfd336b417 100644 (file)
@@ -47,6 +47,11 @@ struct transition_producer::implementation : boost::noncopyable
        }\r
                \r
        safe_ptr<draw_frame> receive()\r
+       {\r
+               return render_frame();\r
+       }\r
+\r
+       safe_ptr<draw_frame> render_frame()\r
        {\r
                if(current_frame_++ >= info_.duration)\r
                        return draw_frame::eof();\r
@@ -56,14 +61,14 @@ struct transition_producer::implementation : boost::noncopyable
 \r
                tbb::parallel_invoke\r
                (\r
-                       [&]{dest   = receive(dest_producer_);},\r
-                       [&]{source = receive(source_producer_);}\r
+                       [&]{dest   = render_sub_frame(dest_producer_);},\r
+                       [&]{source = render_sub_frame(source_producer_);}\r
                );\r
 \r
                return compose(dest, source);\r
        }\r
 \r
-       safe_ptr<draw_frame> receive(safe_ptr<frame_producer>& producer)\r
+       safe_ptr<draw_frame> render_sub_frame(safe_ptr<frame_producer>& producer)\r
        {\r
                if(producer == frame_producer::empty())\r
                        return draw_frame::eof();\r
@@ -94,7 +99,7 @@ struct transition_producer::implementation : boost::noncopyable
                                CASPAR_LOG(warning) << "Failed to initialize following producer.";\r
                        }\r
 \r
-                       return receive(producer);\r
+                       return render_sub_frame(producer);\r
                }\r
                return frame;\r
        }\r