#include "axflash.h"\r
//#import "progid:ShockwaveFlash.ShockwaveFlash.9" no_namespace, named_guids\r
\r
-#include <ddraw.h>\r
#include <comdef.h>\r
\r
#include "TimerHelper.h"\r
\r
+#include <InitGuid.h>\r
+#include <ddraw.h>\r
+\r
#ifndef DEFINE_GUID2\r
#define DEFINE_GUID2(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \\r
const GUID name \\r
<media-path>C:\\Casparcg\\_media\\</media-path>\r
<log-path>C:\\Casparcg\\_log\\</log-path>\r
<template-path>C:\\Casparcg\\</template-path>\r
+ <template-host-path>C:\\Casparcg\\cg.fth.18</template-host-path>\r
<data-path>C:\\Casparcg\\_data\\</data-path>\r
</paths>\r
<channels>\r
<MultiProcessorCompilation>true</MultiProcessorCompilation>\r
</ClCompile>\r
<Link>\r
- <AdditionalDependencies>dxguid.lib;sfml-audio-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;OpenGL32.lib;FreeImage.lib;GLee.lib;Winmm.lib;Ws2_32.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;swscale-0.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-audio-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;OpenGL32.lib;FreeImage.lib;GLee.lib;Winmm.lib;Ws2_32.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;swscale-0.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
</Command>\r
</PreLinkEvent>\r
<Link>\r
- <AdditionalDependencies>dxguid.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r