]> git.sesse.net Git - vlc/history - modules/video_output
Qt: fix Win32 MOC breakage
[vlc] / modules / video_output /
2013-06-15 Rémi Denis-CourmontXCB/XVideo: create window directly with correct positio...
2013-06-13 Rémi Denis-CourmontXCB: split picture (X11/XV) and events (all) header
2013-06-08 Rémi Denis-Courmontglx: do not pretend that the video window was resized...
2013-06-08 Rémi Denis-Courmontxvideo: do not pretend that the video window was resize...
2013-06-08 Rémi Denis-Courmontx11: do not pretend that the video window was resized...
2013-06-08 Rémi Denis-Courmontxcb: remove unused parameter
2013-06-08 Rémi Denis-CourmontGLX: create window with same depth and visual as root
2013-06-08 Rémi Denis-Courmontxcb: clean up non-static function names
2013-06-05 Rafaël CarréUse _WIN32 rather than WIN32 (same for WIN64)
2013-06-04 Rémi Denis-Courmontglx: make context current before setting swap interval...
2013-06-04 Rémi Denis-Courmontopengl: release current context before destroying it
2013-06-04 Rémi Denis-Courmontopengl: add missing callback to release the (current...
2013-05-27 Gleb PiniginUse glEnable/glDisable with GL_TEXTURE_2D only for...
2013-05-25 Felix Paul Kühnevout_ios2: remove debug
2013-05-21 David Fuhrmannvout_macosx: add error messages on failure
2013-05-20 Felix Paul Kühnevout_ios2: minor code optimization
2013-05-19 Gleb PiniginFix potential crash when sending notification to deallo...
2013-05-19 Felix Paul Kühneios_vout2: fix crash when trying to draw OpenGL changes...
2013-05-18 Jean-Baptiste KempfReduce iOS.m priority
2013-05-17 KO Myung-Hunkva: remove obsolete workaround
2013-05-04 Rémi Denis-CourmontXCB: avoid strndup() for debug messages
2013-05-02 Christoph MiebachRemove more unused msgid defines and de-duplication
2013-05-01 Rémi Denis-Courmontvout: use var_Inherit*() for video-title* variables
2013-04-26 Christoph MiebachString removal
2013-04-25 Rémi Denis-Courmontxcb: fix X11 key table ordering
2013-04-10 Felix Paul Kühnevout_macosx: fix prerequisite check in Control() (close...
2013-04-09 Jean-Baptiste KempfD2D: remove IID that should now be in all headers
2013-04-04 Felix Paul Kühnenew OpenGL ES2 video output module for iOS
2013-04-01 Martin Storsjöopengl: Avoid warnings about an unused variable
2013-04-01 Martin Storsjöopengl: Allow using the RGBA shader for the main picture
2013-04-01 Martin Storsjövout_ios: Don't include ES1 headers
2013-04-01 Martin Storsjöopengl: Do subtexture uploads only for the visible...
2013-04-01 Martin Storsjöopengl: Check whether full_width matches the pitch
2013-03-23 Edward WangCorrect widespread misuse of the word 'subtitle'
2013-03-23 Gleb Piniginios: fix application crash due permitted opengl calls...
2013-03-19 Martin Storsjöopengl: Handle subpicture textures being aligned to...
2013-03-19 Martin Storsjöopengl: Split texture uploading to a separate function
2013-03-19 Martin Storsjöopengl: Handle pixel pitch properly when repacking...
2013-03-18 Martin Storsjöopengl: Set the color to full alpha in the non-shader...
2013-03-13 Martin Storsjöopengl: Take w.num into account when calculating the...
2013-03-13 Martin Storsjöopengl: Make the ES1/ES2 video output work
2013-03-13 Martin Storsjöopengl: Fix the ES 1 vs 2 version check
2013-03-07 Felix Paul Kühnevout_macosx: reshape if screen configuration was change...
2013-03-06 Rafaël Carrédecklink: fix flags
2013-03-04 Rafaël Carrédecklink output: missing initialization
2013-03-04 Rafaël Carrédecklink output: fix aout/vout (sub)modules synchronization
2013-03-04 Felix Paul Kühneopengl: fixed compilation warning
2013-03-04 Felix Paul Kühneopengl: enforce use of non-power-of-2-textures when...
2013-02-24 Felix Paul Kühneopengl: iterate on previous commit
2013-02-24 Felix Paul Kühneopengl: don't use RGB shaders for RGB to RGB conversations
2013-02-12 Ilkka Ollakkaopengl: on manual unpacking use picture visible width...
2013-02-12 Ilkka Ollakkaopengl: check GL_UNPACK_ROW_LENGTH instead of OPENGL_ES
2013-02-12 Rafaël Carréandroidsurface: explain how how picture is rendered
2013-02-10 Felix Paul Kühneopengl: update author lists
2013-02-10 Felix Paul Kühnemacosx_vout: update author list
2013-02-09 Jean-Baptiste KempfiOS: no tabs, in source-code
2013-02-09 Rafaël Carréandroidsurface: simplify dlopen code
2013-02-09 Rafaël Carréandroidsurface: cosmetics
2013-02-09 Gleb Piniginios vout: Avoid opengles1.1 naming convention for 2...
2013-02-08 Felix Paul Kühneopengl: remove debug
2013-02-08 Felix Paul Kühneopengl: save a few #if since those are valuable
2013-02-08 Felix Paul Kühneopengl: protect precision settings, since current OS...
2013-02-08 Ilkka Ollakkaopengl: implement manual unpacking for OpenGL ES
2013-02-08 Felix Paul Kühneopengl: fix compilation for OS X
2013-02-08 Felix Paul Kühneopengl: fixed shader support for iOS
2013-02-08 Felix Paul Kühnevout_ios: use OpenGL ES 2 for rendering
2013-02-08 Felix Paul Kühneopengl: use OpenGL ES 2 on iOS and fix a compilation...
2013-02-08 Felix Paul Kühnevout_ios: use a 32bit color scheme
2013-01-24 Rafaël CarréDecklink output: fix initializer (comment out i_channels)
2013-01-24 Rafaël CarréDecklink output
2013-01-22 Rémi Denis-CourmontXCB/GLX: reuse windowing code from other XCB plugins
2013-01-22 Rémi Denis-CourmontXCB: merge GetWindowSize() into GetWindow()
2013-01-21 Felix Paul Kühnevout_macosx: protect vout_display_SendEvent calls to...
2013-01-21 Felix Paul Kühnevout_ios: show correct AR even if it changes mid stream
2013-01-15 Jean-Baptiste KempfDirectDraw: fix memleaks introduced by 46b26be57
2013-01-15 Jean-Baptiste KempfDirectX: use DirectDrawEnumerateExA/W when GetProcAddress
2013-01-15 Jean-Baptiste KempfD3D; fix warnings
2013-01-15 Jean-Baptiste KempfWin32: kill DirectX warnings
2013-01-14 Jean-Baptiste KempfDirectDraw: port to UNICODE friendly APIs
2013-01-14 Jean-Baptiste KempfDirect2D: fix GetProcAddress call for UNICODE
2013-01-03 Rafaël Carréandroidsurface: ensure pitch % 16 == 0
2013-01-03 Rafaël Carréandroidsurface: do not hide that we're working only...
2013-01-03 Rafaël Carréandroidsurface: simplify pitch calculation
2013-01-02 Rui Zhangandroidsurface: setup format depending on surface format
2012-12-29 Adrien MagloCleaner way to define the GLSL version number as pointe...
2012-12-29 Adrien Maglo[OpenGL] Fix some wrong logic about GLSL version numbers.
2012-12-29 Adrien Maglo[OpenGL] Fix OpenGL glsl shader version numbers.
2012-12-29 Adrien Maglo[OpenGL] Make the GLSL shaders compatible with OpenGL...
2012-12-20 Laurent AimarRemoved useless vlc_gl_GetProcAddress() calls (opengl).
2012-12-20 Laurent AimarRemoved outdated comment (opengl).
2012-12-20 Laurent AimarReorder a bit vout_display_opengl_Display (opengl)
2012-12-20 Laurent AimarSimplified and fixed RGB fragment shader (opengl).
2012-12-20 Laurent AimarSimplified a bit RGBA frament shader (opengl).
2012-12-20 Laurent AimarCosmetics (opengl).
2012-12-20 Laurent AimarReorganized shader/program building (opengl).
2012-12-20 Laurent AimarSimplify/reorder a bit non shader rendering (openg).
2012-12-20 Laurent AimarAllowed opengl to work without opengl shader.
2012-12-20 Laurent AimarSmall clean up (opengl)
2012-12-20 Laurent AimarCosmetics (opengl.c)
2012-12-14 Rémi Denis-CourmontXCB/XVideo: enumerate adaptors
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