C H A N G E S\r
\r
-CasparCG Server 2.0.7 (as compared to CasparCG Server 2.0.7 Beta 2)\r
-===================================================================\r
+CasparCG Server 2.0.7 Stable (as compared to CasparCG Server 2.0.7 Beta 2)\r
+==========================================================================\r
\r
General\r
-------\r
empty/late first frame when the producer is called before the consumer in\r
the other end has received the first frame.\r
o Added rudimentary support for audio for layer_producer and channel_producer.\r
- o Upgraded Decklink SDK to 10.1.4, bringing new 2K and 4K DCI video modes.\r
+ o Upgraded Decklink SDK to 10.1.4, bringing new 2K and 4K DCI video modes. New\r
+ template hosts also availble for those modes.\r
o General bug fixes (mostly memory and resource leaks, some serious).\r
o Updated Boost to version 1.57\r
+ o Frontend no longer maintained and therefore not included in the release.\r
\r
Mixer\r
-----\r
and its usefulness was questionable.\r
o Added a 10 second time-out for consumer sends, to detect/recover from\r
blocked consumers.\r
+ o Some consumers which are usually added and removed during playout (for\r
+ example ffmpeg_consumer, streaming_consumer and channel_consumer) no longer\r
+ affect the presentation time on other consumers. Previously a lag on the SDI\r
+ output could be seen when adding such consumers.\r
\r
HTML producer\r
-------------\r
---------\r
\r
o FFmpeg: Reports correct nb_frames() when using SEEK (Thomas Kaltz III)\r
- o Flash: Fixed bug wherer CG PLAY, CG INVOKE\r
+ o Flash: Fixed bug where CG PLAY, CG INVOKE did not work.\r
\r
Consumers\r
---------\r