draw_params.pix_desc = std::move(item.pix_desc);\r
draw_params.textures = std::move(item.textures);\r
draw_params.transform = std::move(item.transform);\r
- draw_params.blend_mode = blend_mode::normal;\r
\r
if(item.transform.is_key)\r
{\r
draw_params.local_key = std::move(local_key_buffer);\r
draw_params.layer_key = layer_key_buffer;\r
\r
- draw_params.blend_mode = blend_mode::mix;\r
+ draw_params.keyer = keyer::additive;\r
\r
kernel_.draw(channel_.ogl(), std::move(draw_params));\r
}\r