]> git.sesse.net Git - casparcg/blobdiff - core/producer/framerate/framerate_producer.cpp
[ffmpeg] Ported 2.0.7 ffmpeg producer to 2.1.0 while still keeping the usage of the...
[casparcg] / core / producer / framerate / framerate_producer.cpp
index 7b4fb3179a755b27b09c68acb1c1ce2512571d76..d84b1f1d39e4c38482039a1679dae7c7ff8bf68f 100644 (file)
@@ -190,8 +190,11 @@ public:
 class framerate_producer : public frame_producer_base
 {
        spl::shared_ptr<frame_producer>                                         source_;
-       boost::rational<int>                                                            source_framerate_;
-       audio_channel_layout                                                            source_channel_layout_          = audio_channel_layout::invalid();
+       std::function<boost::rational<int>()>                           get_source_framerate_;
+       boost::rational<int>                                                            source_framerate_                               = -1;
+       audio_channel_layout                                                            source_channel_layout_                  = audio_channel_layout::invalid();
+       boost::rational<int>                                                            original_destination_framerate_;
+       field_mode                                                                                      original_destination_fieldmode_;
        boost::rational<int>                                                            destination_framerate_;
        field_mode                                                                                      destination_fieldmode_;
        std::vector<int>                                                                        destination_audio_cadence_;
@@ -200,73 +203,28 @@ class framerate_producer : public frame_producer_base
        std::function<draw_frame (
                        const draw_frame& source,
                        const draw_frame& destination,
-                       const boost::rational<int64_t>& distance)>      interpolator_                           = drop_and_skip;
+                       const boost::rational<int64_t>& distance)>      interpolator_                                   = drop_and_skip;
        
-       boost::rational<std::int64_t>                                           current_frame_number_           = 0;
-       draw_frame                                                                                      previous_frame_                         = draw_frame::empty();
-       draw_frame                                                                                      next_frame_                                     = draw_frame::empty();
+       boost::rational<std::int64_t>                                           current_frame_number_                   = 0;
+       draw_frame                                                                                      previous_frame_                                 = draw_frame::empty();
+       draw_frame                                                                                      next_frame_                                             = draw_frame::empty();
        mutable_audio_buffer                                                            audio_samples_;
 
-       unsigned int                                                                            output_repeat_                          = 0;
-       unsigned int                                                                            output_frame_                           = 0;
+       unsigned int                                                                            output_repeat_                                  = 0;
+       unsigned int                                                                            output_frame_                                   = 0;
 public:
        framerate_producer(
                        spl::shared_ptr<frame_producer> source,
-                       boost::rational<int> source_framerate,
+                       std::function<boost::rational<int> ()> get_source_framerate,
                        boost::rational<int> destination_framerate,
                        field_mode destination_fieldmode,
                        std::vector<int> destination_audio_cadence)
                : source_(std::move(source))
-               , source_framerate_(std::move(source_framerate))
-               , destination_framerate_(std::move(destination_framerate))
-               , destination_fieldmode_(destination_fieldmode)
+               , get_source_framerate_(std::move(get_source_framerate))
+               , original_destination_framerate_(std::move(destination_framerate))
+               , original_destination_fieldmode_(destination_fieldmode)
                , destination_audio_cadence_(std::move(destination_audio_cadence))
        {
-               // Coarse adjustment to correct fps family (23.98 - 30 vs 47.95 - 60)
-               if (destination_fieldmode_ != field_mode::progressive)  // Interlaced output
-               {
-                       auto diff_double        = boost::abs(source_framerate_ - destination_framerate_ * 2);
-                       auto diff_keep          = boost::abs(source_framerate_ - destination_framerate_);
-
-                       if (diff_double < diff_keep)                                            // Double rate interlaced
-                       {
-                               destination_framerate_ *= 2;
-                       }
-                       else                                                                                            // Progressive non interlaced
-                       {
-                               destination_fieldmode_ = field_mode::progressive;
-                       }
-               }
-               else                                                                                                    // Progressive
-               {
-                       auto diff_halve = boost::abs(source_framerate_ * 2      - destination_framerate_);
-                       auto diff_keep  = boost::abs(source_framerate_          - destination_framerate_);
-
-                       if (diff_halve < diff_keep)                                                     // Repeat every frame two times
-                       {
-                               destination_framerate_  /= 2;
-                               output_repeat_                  = 2;
-                       }
-               }
-
-               speed_ = boost::rational<int64_t>(source_framerate_ / destination_framerate_);
-
-               // drop_and_skip will only be used by default for exact framerate multiples (half, same and double)
-               // for all other framerates a frame interpolator will be chosen.
-               if (speed_ != 1 && speed_ * 2 != 1 && speed_ != 2)
-               {
-                       auto high_source_framerate              = source_framerate_ > 47;
-                       auto high_destination_framerate = destination_framerate_ > 47
-                                       || destination_fieldmode_ != field_mode::progressive;
-
-                       if (high_source_framerate && high_destination_framerate)        // The bluriness of blend_all is acceptable on high framerates.
-                               interpolator_ = blend_all();
-                       else                                                                                                            // blend_all is mostly too blurry on low framerates. blend provides a compromise.
-                               interpolator_ = &blend;
-
-                       CASPAR_LOG(warning) << source_->print() << L" Frame blending frame rate conversion required to conform to channel frame rate.";
-               }
-
                // Note: Uses 1 step rotated cadence for 1001 modes (1602, 1602, 1601, 1602, 1601)
                // This cadence fills the audio mixer most optimally.
                boost::range::rotate(destination_audio_cadence_, std::end(destination_audio_cadence_) - 1);
@@ -433,6 +391,7 @@ private:
        draw_frame pop_frame_from_source()
        {
                auto frame = source_->receive();
+               update_source_framerate();
 
                if (user_speed_.fetch() == 1)
                {
@@ -512,6 +471,63 @@ private:
                                || user_speed_.fetch() != 1
                                || audio_samples_.size() / source_channel_layout_.num_channels >= destination_audio_cadence_.at(0);
        }
+
+       void update_source_framerate()
+       {
+               auto source_framerate = get_source_framerate_();
+
+               if (source_framerate_ == source_framerate)
+                       return;
+
+               source_framerate_               = source_framerate;
+               destination_framerate_  = original_destination_framerate_;
+               destination_fieldmode_  = original_destination_fieldmode_;
+
+               // Coarse adjustment to correct fps family (23.98 - 30 vs 47.95 - 60)
+               if (destination_fieldmode_ != field_mode::progressive)  // Interlaced output
+               {
+                       auto diff_double        = boost::abs(source_framerate_ - destination_framerate_ * 2);
+                       auto diff_keep          = boost::abs(source_framerate_ - destination_framerate_);
+
+                       if (diff_double < diff_keep)                                            // Double rate interlaced
+                       {
+                               destination_framerate_ *= 2;
+                       }
+                       else                                                                                            // Progressive non interlaced
+                       {
+                               destination_fieldmode_ = field_mode::progressive;
+                       }
+               }
+               else                                                                                                    // Progressive
+               {
+                       auto diff_halve = boost::abs(source_framerate_ * 2      - destination_framerate_);
+                       auto diff_keep  = boost::abs(source_framerate_          - destination_framerate_);
+
+                       if (diff_halve < diff_keep)                                                     // Repeat every frame two times
+                       {
+                               destination_framerate_  /= 2;
+                               output_repeat_                  = 2;
+                       }
+               }
+
+               speed_ = boost::rational<int64_t>(source_framerate_ / destination_framerate_);
+
+               // drop_and_skip will only be used by default for exact framerate multiples (half, same and double)
+               // for all other framerates a frame interpolator will be chosen.
+               if (speed_ != 1 && speed_ * 2 != 1 && speed_ != 2)
+               {
+                       auto high_source_framerate              = source_framerate_ > 47;
+                       auto high_destination_framerate = destination_framerate_ > 47
+                                       || destination_fieldmode_ != field_mode::progressive;
+
+                       if (high_source_framerate && high_destination_framerate)        // The bluriness of blend_all is acceptable on high framerates.
+                               interpolator_ = blend_all();
+                       else                                                                                                            // blend_all is mostly too blurry on low framerates. blend provides a compromise.
+                               interpolator_ = &blend;
+
+                       CASPAR_LOG(warning) << source_->print() << L" Frame blending frame rate conversion required to conform to channel frame rate.";
+               }
+       }
 };
 
 void describe_framerate_producer(help_sink& sink)
@@ -528,14 +544,14 @@ void describe_framerate_producer(help_sink& sink)
 
 spl::shared_ptr<frame_producer> create_framerate_producer(
                spl::shared_ptr<frame_producer> source,
-               boost::rational<int> source_framerate,
+               std::function<boost::rational<int> ()> get_source_framerate,
                boost::rational<int> destination_framerate,
                field_mode destination_fieldmode,
                std::vector<int> destination_audio_cadence)
 {
        return spl::make_shared<framerate_producer>(
                        std::move(source),
-                       std::move(source_framerate),
+                       std::move(get_source_framerate),
                        std::move(destination_framerate),
                        destination_fieldmode,
                        std::move(destination_audio_cadence));