]> git.sesse.net Git - casparcg/blobdiff - core/producer/scene/scene_producer.cpp
[scene] Added missing mixer features
[casparcg] / core / producer / scene / scene_producer.cpp
index c2ddc3e88b7b3172b77697e306cdc8c1a12883fe..b6339e85af612f96f52ec2967cea141b074a1404 100644 (file)
@@ -36,7 +36,9 @@
 namespace caspar { namespace core { namespace scene {
 
 layer::layer(const std::wstring& name, const spl::shared_ptr<frame_producer>& producer)
-       : name(name), producer(producer)
+       : name(name)
+       , producer(producer)
+       , volume(1.0)
 {
        crop.lower_right.x.bind(producer.get()->pixel_constraints().width);
        crop.lower_right.y.bind(producer.get()->pixel_constraints().height);
@@ -48,6 +50,18 @@ layer::layer(const std::wstring& name, const spl::shared_ptr<frame_producer>& pr
 
 adjustments::adjustments()
        : opacity(1.0)
+       , contrast(1.0)
+       , saturation(1.0)
+       , brightness(1.0)
+{
+}
+
+levels::levels()
+       : min_input(0.0)
+       , max_input(1.0)
+       , gamma(1.0)
+       , min_output(0.0)
+       , max_output(1.0)
 {
 }
 
@@ -131,16 +145,16 @@ struct scene_producer::impl
        mutable tbb::atomic<int64_t>                                                    m_y_;
        binding<int64_t>                                                                                mouse_x_;
        binding<int64_t>                                                                                mouse_y_;
-       double                                                                                                  frame_fraction_         = 0.0;
+       double                                                                                                  frame_fraction_                 = 0.0;
        std::map<void*, timeline>                                                               timelines_;
        std::map<std::wstring, std::shared_ptr<core::variable>> variables_;
        std::vector<std::wstring>                                                               variable_names_;
        std::multimap<int64_t, marker>                                                  markers_by_frame_;
        std::vector<std::shared_ptr<void>>                                              task_subscriptions_;
        monitor::subject                                                                                monitor_subject_;
-       bool                                                                                                    paused_                         = true;
-       bool                                                                                                    removed_                        = false;
-       bool                                                                                                    going_to_mark_          = false;
+       bool                                                                                                    paused_                                 = true;
+       bool                                                                                                    removed_                                = false;
+       bool                                                                                                    going_to_mark_                  = false;
 
        impl(
                        std::wstring producer_name,
@@ -193,6 +207,8 @@ struct scene_producer::impl
 
                layer.position.x.set(x);
                layer.position.y.set(y);
+               layer.clip.lower_right.x.bind(pixel_constraints_.width);
+               layer.clip.lower_right.y.bind(pixel_constraints_.height);
 
                layers_.push_back(layer);
 
@@ -277,37 +293,58 @@ struct scene_producer::impl
                auto& anchor            = transform.image_transform.anchor;
                auto& pos                       = transform.image_transform.fill_translation;
                auto& scale                     = transform.image_transform.fill_scale;
+               auto& clip_pos          = transform.image_transform.clip_translation;
+               auto& clip_scale        = transform.image_transform.clip_scale;
                auto& angle                     = transform.image_transform.angle;
                auto& crop                      = transform.image_transform.crop;
                auto& pers                      = transform.image_transform.perspective;
-
-               anchor[0]       = layer.anchor.x.get()                                                                          / layer.producer.get()->pixel_constraints().width.get();
-               anchor[1]       = layer.anchor.y.get()                                                                          / layer.producer.get()->pixel_constraints().height.get();
-               pos[0]          = layer.position.x.get()                                                                        / pixel_constraints_.width.get();
-               pos[1]          = layer.position.y.get()                                                                        / pixel_constraints_.height.get();
-               scale[0]        = layer.producer.get()->pixel_constraints().width.get()         / pixel_constraints_.width.get();
-               scale[1]        = layer.producer.get()->pixel_constraints().height.get()        / pixel_constraints_.height.get();
-               crop.ul[0]      = layer.crop.upper_left.x.get()                                                         / layer.producer.get()->pixel_constraints().width.get();
-               crop.ul[1]      = layer.crop.upper_left.y.get()                                                         / layer.producer.get()->pixel_constraints().height.get();
-               crop.lr[0]      = layer.crop.lower_right.x.get()                                                        / layer.producer.get()->pixel_constraints().width.get();
-               crop.lr[1]      = layer.crop.lower_right.y.get()                                                        / layer.producer.get()->pixel_constraints().height.get();
-               pers.ul[0]      = layer.perspective.upper_left.x.get()                                          / layer.producer.get()->pixel_constraints().width.get();
-               pers.ul[1]      = layer.perspective.upper_left.y.get()                                          / layer.producer.get()->pixel_constraints().height.get();
-               pers.ur[0]      = layer.perspective.upper_right.x.get()                                         / layer.producer.get()->pixel_constraints().width.get();
-               pers.ur[1]      = layer.perspective.upper_right.y.get()                                         / layer.producer.get()->pixel_constraints().height.get();
-               pers.lr[0]      = layer.perspective.lower_right.x.get()                                         / layer.producer.get()->pixel_constraints().width.get();
-               pers.lr[1]      = layer.perspective.lower_right.y.get()                                         / layer.producer.get()->pixel_constraints().height.get();
-               pers.ll[0]      = layer.perspective.lower_left.x.get()                                          / layer.producer.get()->pixel_constraints().width.get();
-               pers.ll[1]      = layer.perspective.lower_left.y.get()                                          / layer.producer.get()->pixel_constraints().height.get();
+               auto& levels            = transform.image_transform.levels;
+
+               anchor[0]               = layer.anchor.x.get()                                                                          / layer.producer.get()->pixel_constraints().width.get();
+               anchor[1]               = layer.anchor.y.get()                                                                          / layer.producer.get()->pixel_constraints().height.get();
+
+               pos[0]                  = layer.position.x.get()                                                                        / pixel_constraints_.width.get();
+               pos[1]                  = layer.position.y.get()                                                                        / pixel_constraints_.height.get();
+               scale[0]                = layer.producer.get()->pixel_constraints().width.get()         / pixel_constraints_.width.get();
+               scale[1]                = layer.producer.get()->pixel_constraints().height.get()                / pixel_constraints_.height.get();
+
+               clip_pos[0]             = layer.clip.upper_left.x.get()                                                         / pixel_constraints_.width.get();
+               clip_pos[1]             = layer.clip.upper_left.y.get()                                                         / pixel_constraints_.height.get();
+               clip_scale[0]   = layer.clip.lower_right.x.get()                                                        / pixel_constraints_.width.get() - clip_pos[0];
+               clip_scale[1]   = layer.clip.lower_right.y.get()                                                        / pixel_constraints_.height.get() - clip_pos[1];
+
+               crop.ul[0]              = layer.crop.upper_left.x.get()                                                         / layer.producer.get()->pixel_constraints().width.get();
+               crop.ul[1]              = layer.crop.upper_left.y.get()                                                         / layer.producer.get()->pixel_constraints().height.get();
+               crop.lr[0]              = layer.crop.lower_right.x.get()                                                        / layer.producer.get()->pixel_constraints().width.get();
+               crop.lr[1]              = layer.crop.lower_right.y.get()                                                        / layer.producer.get()->pixel_constraints().height.get();
+
+               pers.ul[0]              = layer.perspective.upper_left.x.get()                                          / layer.producer.get()->pixel_constraints().width.get();
+               pers.ul[1]              = layer.perspective.upper_left.y.get()                                          / layer.producer.get()->pixel_constraints().height.get();
+               pers.ur[0]              = layer.perspective.upper_right.x.get()                                         / layer.producer.get()->pixel_constraints().width.get();
+               pers.ur[1]              = layer.perspective.upper_right.y.get()                                         / layer.producer.get()->pixel_constraints().height.get();
+               pers.lr[0]              = layer.perspective.lower_right.x.get()                                         / layer.producer.get()->pixel_constraints().width.get();
+               pers.lr[1]              = layer.perspective.lower_right.y.get()                                         / layer.producer.get()->pixel_constraints().height.get();
+               pers.ll[0]              = layer.perspective.lower_left.x.get()                                          / layer.producer.get()->pixel_constraints().width.get();
+               pers.ll[1]              = layer.perspective.lower_left.y.get()                                          / layer.producer.get()->pixel_constraints().height.get();
 
                static const double PI = 3.141592653589793;
 
-               angle           = layer.rotation.get() * PI / 180.0;
+               angle = layer.rotation.get() * PI / 180.0;
+
+               levels.min_input        = layer.levels.min_input.get();
+               levels.max_input        = layer.levels.max_input.get();
+               levels.gamma            = layer.levels.gamma.get();
+               levels.min_output       = layer.levels.min_output.get();
+               levels.max_output       = layer.levels.max_output.get();
 
                transform.image_transform.opacity                                                       = layer.adjustments.opacity.get();
+               transform.image_transform.contrast                                                      = layer.adjustments.contrast.get();
+               transform.image_transform.saturation                                            = layer.adjustments.saturation.get();
+               transform.image_transform.brightness                                            = layer.adjustments.brightness.get();
                transform.image_transform.is_key                                                        = layer.is_key.get();
                transform.image_transform.use_mipmap                                            = layer.use_mipmap.get();
                transform.image_transform.blend_mode                                            = layer.blend_mode.get();
+
                transform.image_transform.chroma.enable                                         = layer.chroma_key.enable.get();
                transform.image_transform.chroma.target_hue                                     = layer.chroma_key.target_hue.get();
                transform.image_transform.chroma.hue_width                                      = layer.chroma_key.hue_width.get();
@@ -317,6 +354,8 @@ struct scene_producer::impl
                transform.image_transform.chroma.spill_suppress                         = layer.chroma_key.spill_suppress.get();
                transform.image_transform.chroma.spill_suppress_saturation      = layer.chroma_key.spill_suppress_saturation.get();
 
+               transform.audio_transform.volume                                                        = layer.volume.get();
+
                // Mark as sublayer, so it will be composited separately by the mixer.
                transform.image_transform.layer_depth = 1;