angle = layer.rotation.get() * PI / 180.0;
- transform.image_transform.opacity = layer.adjustments.opacity.get();
- transform.image_transform.is_key = layer.is_key.get();
- transform.image_transform.use_mipmap = layer.use_mipmap.get();
- transform.image_transform.blend_mode = layer.blend_mode.get();
- transform.image_transform.chroma.enable = layer.chroma_key.enable.get();
- transform.image_transform.chroma.target_hue = layer.chroma_key.target_hue.get();
- transform.image_transform.chroma.hue_width = layer.chroma_key.hue_width.get();
- transform.image_transform.chroma.min_saturation = layer.chroma_key.min_saturation.get();
- transform.image_transform.chroma.min_brightness = layer.chroma_key.min_brightness.get();
- transform.image_transform.chroma.softness = layer.chroma_key.softness.get();
- transform.image_transform.chroma.spill = layer.chroma_key.spill.get();
- transform.image_transform.chroma.spill_darken = layer.chroma_key.spill_darken.get();
+ transform.image_transform.opacity = layer.adjustments.opacity.get();
+ transform.image_transform.is_key = layer.is_key.get();
+ transform.image_transform.use_mipmap = layer.use_mipmap.get();
+ transform.image_transform.blend_mode = layer.blend_mode.get();
+ transform.image_transform.chroma.enable = layer.chroma_key.enable.get();
+ transform.image_transform.chroma.target_hue = layer.chroma_key.target_hue.get();
+ transform.image_transform.chroma.hue_width = layer.chroma_key.hue_width.get();
+ transform.image_transform.chroma.min_saturation = layer.chroma_key.min_saturation.get();
+ transform.image_transform.chroma.min_brightness = layer.chroma_key.min_brightness.get();
+ transform.image_transform.chroma.softness = layer.chroma_key.softness.get();
+ transform.image_transform.chroma.spill_suppress = layer.chroma_key.spill_suppress.get();
+ transform.image_transform.chroma.spill_suppress_saturation = layer.chroma_key.spill_suppress_saturation.get();
// Mark as sublayer, so it will be composited separately by the mixer.
transform.image_transform.layer_depth = 1;