]> git.sesse.net Git - casparcg/blobdiff - core/producer/scene/scene_producer.h
[chroma key] Implemented much better chroma spill suppression using the HSV color...
[casparcg] / core / producer / scene / scene_producer.h
index a7c37710c31e7d7a1674cdfadccf0f4b2e8352a8..c954f12ccc01923b3e8cfa0c411165d41e67936e 100644 (file)
@@ -60,14 +60,14 @@ struct adjustments
 
 struct chroma_key
 {
-       binding<bool>                           enable;
-       binding<double>                         target_hue;
-       binding<double>                         hue_width;
-       binding<double>                         min_saturation;
-       binding<double>                         min_brightness;
-       binding<double>                         softness;
-       binding<double>                         spill;
-       binding<double>                         spill_darken;
+       binding<bool>   enable;
+       binding<double> target_hue;
+       binding<double> hue_width;
+       binding<double> min_saturation;
+       binding<double> min_brightness;
+       binding<double> softness;
+       binding<double> spill_suppress;
+       binding<double> spill_suppress_saturation;
 };
 
 struct layer