]> git.sesse.net Git - casparcg/blobdiff - modules/ogl/consumer/ogl_consumer.cpp
git-svn-id: https://casparcg.svn.sourceforge.net/svnroot/casparcg/server/branches...
[casparcg] / modules / ogl / consumer / ogl_consumer.cpp
index f36e4808927d283562a38bc5eaf5fc68986ac24e..0f98c7db2449551f58fad7cc74048644f8a658ce 100644 (file)
 *\r
 */\r
 \r
-#define NOMINMAX\r
-\r
-#include <windows.h>\r
-#include <Glee.h>\r
-#include <SFML/Window.hpp>\r
-\r
 #include "ogl_consumer.h"\r
 \r
-#include <core/video_format.h>\r
-#include <core/mixer/read_frame.h>\r
+#include <GL/glew.h>\r
+#include <SFML/Window.hpp>\r
 \r
+#include <common/diagnostics/graph.h>\r
 #include <common/gl/gl_check.h>\r
-#include <common/concurrency/executor.h>\r
+#include <common/log/log.h>\r
 #include <common/memory/safe_ptr.h>\r
 #include <common/memory/memcpy.h>\r
-#include <common/diagnostics/graph.h>\r
+#include <common/memory/memshfl.h>\r
 #include <common/utility/timer.h>\r
+#include <common/utility/string.h>\r
+\r
+#include <ffmpeg/producer/filter/filter.h>\r
+\r
+#include <core/video_format.h>\r
+#include <core/mixer/read_frame.h>\r
+#include <core/consumer/frame_consumer.h>\r
 \r
 #include <boost/timer.hpp>\r
 #include <boost/circular_buffer.hpp>\r
+#include <boost/foreach.hpp>\r
+#include <boost/thread.hpp>\r
+\r
+#include <tbb/atomic.h>\r
+#include <tbb/concurrent_queue.h>\r
+\r
+#include <boost/assign.hpp>\r
 \r
 #include <algorithm>\r
-#include <array>\r
+#include <vector>\r
+\r
+#if defined(_MSC_VER)\r
+#pragma warning (push)\r
+#pragma warning (disable : 4244)\r
+#endif\r
+extern "C" \r
+{\r
+       #define __STDC_CONSTANT_MACROS\r
+       #define __STDC_LIMIT_MACROS\r
+       #include <libavcodec/avcodec.h>\r
+       #include <libavutil/imgutils.h>\r
+}\r
+#if defined(_MSC_VER)\r
+#pragma warning (pop)\r
+#endif\r
 \r
-namespace caspar {\r
+namespace caspar { namespace ogl {\r
                \r
 enum stretch\r
 {\r
@@ -52,142 +76,302 @@ enum stretch
        uniform_to_fill\r
 };\r
 \r
+struct configuration\r
+{\r
+       size_t          screen_index;\r
+       stretch         stretch;\r
+       bool            windowed;\r
+       bool            auto_deinterlace;\r
+       bool            key_only;\r
+\r
+       configuration()\r
+               : screen_index(0)\r
+               , stretch(fill)\r
+               , windowed(true)\r
+               , auto_deinterlace(true)\r
+               , key_only(false)\r
+       {\r
+       }\r
+};\r
+\r
 struct ogl_consumer : boost::noncopyable\r
 {              \r
-       float                                   width_;\r
-       float                                   height_;\r
-\r
+       const configuration             config_;\r
+       core::video_format_desc format_desc_;\r
+       \r
        GLuint                                  texture_;\r
-       std::array<GLuint, 2>   pbos_;\r
-\r
-       const bool                              windowed_;\r
+       std::vector<GLuint>             pbos_;\r
+       \r
+       float                                   width_;\r
+       float                                   height_;        \r
+       unsigned int                    screen_x_;\r
+       unsigned int                    screen_y_;\r
        unsigned int                    screen_width_;\r
        unsigned int                    screen_height_;\r
-       const unsigned int              screen_index_;\r
-                               \r
-       const stretch                   stretch_;\r
-       core::video_format_desc format_desc_;\r
+       size_t                                  square_width_;\r
+       size_t                                  square_height_;                         \r
        \r
        sf::Window                              window_;\r
        \r
-       safe_ptr<diagnostics::graph> graph_;\r
-       boost::timer                    perf_timer_;\r
+       safe_ptr<diagnostics::graph>    graph_;\r
+       boost::timer                                    perf_timer_;\r
 \r
-       size_t                                  square_width_;\r
-       size_t                                  square_height_;\r
+       boost::circular_buffer<safe_ptr<core::read_frame>>                      input_buffer_;\r
+       tbb::concurrent_bounded_queue<safe_ptr<core::read_frame>>       frame_buffer_;\r
 \r
-       boost::circular_buffer<safe_ptr<core::read_frame>> frame_buffer_;\r
+       boost::thread                   thread_;\r
+       tbb::atomic<bool>               is_running_;\r
 \r
-       executor                                executor_;\r
+       \r
+       ffmpeg::filter                  filter_;\r
 public:\r
-       ogl_consumer(unsigned int screen_index, stretch stretch, bool windowed, const core::video_format_desc& format_desc) \r
-               : stretch_(stretch)\r
-               , windowed_(windowed)\r
+       ogl_consumer(const configuration& config, const core::video_format_desc& format_desc) \r
+               : config_(config)\r
+               , format_desc_(format_desc)\r
                , texture_(0)\r
-               , screen_index_(screen_index)\r
-               , format_desc_(format_desc_)\r
-               , graph_(diagnostics::create_graph(narrow(print())))\r
-               , frame_buffer_(core::consumer_buffer_depth())\r
-               , executor_(print())\r
+               , pbos_(2, 0)   \r
+               , screen_width_(format_desc.width)\r
+               , screen_height_(format_desc.height)\r
+               , square_width_(format_desc.square_width)\r
+               , square_height_(format_desc.square_height)\r
+               , input_buffer_(core::consumer_buffer_depth()-1)\r
+               , filter_(format_desc.field_mode == core::field_mode::progressive || !config.auto_deinterlace ? L"" : L"YADIF=0:-1", boost::assign::list_of(PIX_FMT_BGRA))\r
        {               \r
+               frame_buffer_.set_capacity(2);\r
+\r
                graph_->add_guide("frame-time", 0.5);\r
                graph_->set_color("frame-time", diagnostics::color(1.0f, 0.0f, 0.0f));\r
-               \r
-               format_desc_ = format_desc;\r
-\r
-               square_width_ = format_desc_.width;\r
-               square_height_ = format_desc_.height;\r
-                                               \r
-               if(format_desc_.format == core::video_format::pal)\r
-               {\r
-                       square_width_ = 768;\r
-                       square_height_ = 576;\r
-               }\r
-               else if(format_desc_.format == core::video_format::ntsc)\r
-               {\r
-                       square_width_ = 720;\r
-                       square_height_ = 547;\r
-               }\r
-\r
-               screen_width_ = format_desc.width;\r
-               screen_height_ = format_desc.height;\r
-#ifdef _WIN32\r
-               DISPLAY_DEVICE d_device;                        \r
-               memset(&d_device, 0, sizeof(d_device));\r
-               d_device.cb = sizeof(d_device);\r
-\r
+               graph_->set_color("dropped-frame", diagnostics::color(0.3f, 0.6f, 0.3f));\r
+               graph_->set_text(print());\r
+               diagnostics::register_graph(graph_);\r
+                                                                       \r
+               DISPLAY_DEVICE d_device = {sizeof(d_device), 0};                        \r
                std::vector<DISPLAY_DEVICE> displayDevices;\r
                for(int n = 0; EnumDisplayDevices(NULL, n, &d_device, NULL); ++n)\r
-               {\r
                        displayDevices.push_back(d_device);\r
-                       memset(&d_device, 0, sizeof(d_device));\r
-                       d_device.cb = sizeof(d_device);\r
-               }\r
 \r
-               if(screen_index_ >= displayDevices.size())\r
+               if(config_.screen_index >= displayDevices.size())\r
                        BOOST_THROW_EXCEPTION(out_of_range() << arg_name_info("screen_index_") << msg_info(narrow(print())));\r
                \r
-               DEVMODE devmode;\r
-               memset(&devmode, 0, sizeof(devmode));\r
-               \r
-               if(!EnumDisplaySettings(displayDevices[screen_index_].DeviceName, ENUM_CURRENT_SETTINGS, &devmode))\r
+               DEVMODE devmode = {};\r
+               if(!EnumDisplaySettings(displayDevices[config_.screen_index].DeviceName, ENUM_CURRENT_SETTINGS, &devmode))\r
                        BOOST_THROW_EXCEPTION(invalid_operation() << arg_name_info("screen_index") << msg_info(narrow(print()) + " EnumDisplaySettings"));\r
                \r
-               screen_width_ = windowed_ ? square_width_ : devmode.dmPelsWidth;\r
-               screen_height_ = windowed_ ? square_height_ : devmode.dmPelsHeight;\r
-#else\r
-               if(!windowed)\r
-                       BOOST_THROW_EXCEPTION(not_supported() << msg_info(narrow(print() + " doesn't support non-Win32 fullscreen"));\r
-\r
-               if(screen_index != 0)\r
-                       CASPAR_LOG(warning) << print() << " only supports screen_index=0 for non-Win32";\r
-#endif         \r
-               executor_.invoke([=]\r
-               {\r
-                       if(!GLEE_VERSION_2_1)\r
-                               BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 2.1 support."));\r
-\r
-                       window_.Create(sf::VideoMode(screen_width_, screen_height_, 32), narrow(print()), windowed_ ? sf::Style::Resize : sf::Style::Fullscreen);\r
-                       window_.ShowMouseCursor(false);\r
-                       window_.SetPosition(devmode.dmPosition.x, devmode.dmPosition.y);\r
-                       window_.SetSize(screen_width_, screen_height_);\r
-                       window_.SetActive();\r
-                       GL(glEnable(GL_TEXTURE_2D));\r
-                       GL(glDisable(GL_DEPTH_TEST));           \r
-                       GL(glClearColor(0.0, 0.0, 0.0, 0.0));\r
-                       GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
-                       glLoadIdentity();\r
+               screen_x_               = devmode.dmPosition.x;\r
+               screen_y_               = devmode.dmPosition.y;\r
+               screen_width_   = config_.windowed ? square_width_ : devmode.dmPelsWidth;\r
+               screen_height_  = config_.windowed ? square_height_ : devmode.dmPelsHeight;\r
+               \r
+               is_running_ = true;\r
+               thread_ = boost::thread([this]{run();});\r
+       }\r
+       \r
+       ~ogl_consumer()\r
+       {\r
+               is_running_ = false;\r
+               frame_buffer_.try_push(make_safe<core::read_frame>());\r
+               thread_.join();\r
+       }\r
+\r
+       void init()\r
+       {\r
+               if(!GLEW_VERSION_2_1)\r
+                       BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 2.1 support."));\r
+\r
+               window_.Create(sf::VideoMode(screen_width_, screen_height_, 32), narrow(print()), config_.windowed ? sf::Style::Resize : sf::Style::Fullscreen);\r
+               window_.ShowMouseCursor(false);\r
+               window_.SetPosition(screen_x_, screen_y_);\r
+               window_.SetSize(screen_width_, screen_height_);\r
+               window_.SetActive();\r
+               GL(glEnable(GL_TEXTURE_2D));\r
+               GL(glDisable(GL_DEPTH_TEST));           \r
+               GL(glClearColor(0.0, 0.0, 0.0, 0.0));\r
+               GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
+               GL(glLoadIdentity());\r
                                \r
-                       calculate_aspect();\r
-                       \r
-                       glGenTextures(1, &texture_);\r
-                       glBindTexture(GL_TEXTURE_2D, texture_);\r
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);\r
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);\r
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);\r
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);\r
-                       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, format_desc_.width, format_desc_.height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0);\r
-                       glBindTexture(GL_TEXTURE_2D, 0);\r
+               calculate_aspect();\r
                        \r
-                       GL(glGenBuffers(2, pbos_.data()));\r
+               GL(glGenTextures(1, &texture_));\r
+               GL(glBindTexture(GL_TEXTURE_2D, texture_));\r
+               GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));\r
+               GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));\r
+               GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));\r
+               GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP));\r
+               GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, format_desc_.width, format_desc_.height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0));\r
+               GL(glBindTexture(GL_TEXTURE_2D, 0));\r
+                                       \r
+               GL(glGenBuffers(2, pbos_.data()));\r
                        \r
-                       glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[0]);\r
-                       glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
-                       glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[1]);\r
-                       glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
-                       glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);\r
-               });\r
+               glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[0]);\r
+               glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
+               glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[1]);\r
+               glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
+               glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);\r
+\r
                CASPAR_LOG(info) << print() << " Sucessfully Initialized.";\r
        }\r
+\r
+       void uninit()\r
+       {               \r
+               if(texture_)\r
+                       glDeleteTextures(1, &texture_);\r
+\r
+               BOOST_FOREACH(auto& pbo, pbos_)\r
+               {\r
+                       if(pbo)\r
+                               glDeleteBuffers(1, &pbo);\r
+               }\r
+\r
+               CASPAR_LOG(info) << print() << " Sucessfully Uninitialized.";\r
+       }\r
+\r
+       void run()\r
+       {\r
+               try\r
+               {\r
+                       init();\r
+\r
+                       while(is_running_)\r
+                       {                       \r
+                               try\r
+                               {\r
+                                       perf_timer_.restart();\r
+\r
+                                       sf::Event e;            \r
+                                       while(window_.GetEvent(e))\r
+                                       {\r
+                                               if(e.Type == sf::Event::Resized)\r
+                                                       calculate_aspect();\r
+                                       }\r
+                       \r
+                                       safe_ptr<core::read_frame> frame;\r
+                                       frame_buffer_.pop(frame);\r
+                                       render(frame);\r
+\r
+                                       window_.Display();\r
+\r
+                                       graph_->update_value("frame-time", static_cast<float>(perf_timer_.elapsed()*format_desc_.fps*0.5));     \r
+                               }\r
+                               catch(...)\r
+                               {\r
+                                       CASPAR_LOG_CURRENT_EXCEPTION();\r
+                                       is_running_ = false;\r
+                               }\r
+                       }\r
+\r
+                       uninit();\r
+               }\r
+               catch(...)\r
+               {\r
+                       CASPAR_LOG_CURRENT_EXCEPTION();\r
+               }\r
+       }\r
        \r
        const core::video_format_desc& get_video_format_desc() const\r
        {\r
                return format_desc_;\r
        }\r
 \r
+       safe_ptr<AVFrame> get_av_frame()\r
+       {               \r
+               safe_ptr<AVFrame> av_frame(avcodec_alloc_frame(), av_free);     \r
+               avcodec_get_frame_defaults(av_frame.get());\r
+                                               \r
+               av_frame->linesize[0]           = format_desc_.width*4;                 \r
+               av_frame->format                        = PIX_FMT_BGRA;\r
+               av_frame->width                         = format_desc_.width;\r
+               av_frame->height                        = format_desc_.height;\r
+               av_frame->interlaced_frame      = format_desc_.field_mode != core::field_mode::progressive;\r
+               av_frame->top_field_first       = format_desc_.field_mode == core::field_mode::upper ? 1 : 0;\r
+\r
+               return av_frame;\r
+       }\r
+\r
+       void render(const safe_ptr<core::read_frame>& frame)\r
+       {                       \r
+               if(frame->image_data().empty())\r
+                       return;\r
+                                       \r
+               auto av_frame = get_av_frame();\r
+               av_frame->data[0] = const_cast<uint8_t*>(frame->image_data().begin());\r
+\r
+               auto frames = filter_.execute(av_frame);\r
+\r
+               if(frames.empty())\r
+                       return;\r
+\r
+               av_frame = frames[0];\r
+\r
+               if(av_frame->linesize[0] != static_cast<int>(format_desc_.width*4))\r
+               {\r
+                       const uint8_t *src_data[4] = {0};\r
+                       memcpy(const_cast<uint8_t**>(&src_data[0]), av_frame->data, 4);\r
+                       const int src_linesizes[4] = {0};\r
+                       memcpy(const_cast<int*>(&src_linesizes[0]), av_frame->linesize, 4);\r
+\r
+                       auto av_frame2 = get_av_frame();\r
+                       av_image_alloc(av_frame2->data, av_frame2->linesize, av_frame2->width, av_frame2->height, PIX_FMT_BGRA, 16);\r
+                       av_frame = safe_ptr<AVFrame>(av_frame2.get(), [=](AVFrame*)\r
+                       {\r
+                               av_freep(&av_frame2->data[0]);\r
+                       });\r
+\r
+                       av_image_copy(av_frame2->data, av_frame2->linesize, src_data, src_linesizes, PIX_FMT_BGRA, av_frame2->width, av_frame2->height);\r
+               }\r
+\r
+               glBindTexture(GL_TEXTURE_2D, texture_);\r
+\r
+               glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[0]);\r
+               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, format_desc_.width, format_desc_.height, GL_BGRA, GL_UNSIGNED_BYTE, 0);\r
+\r
+               glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[1]);\r
+               glBufferData(GL_PIXEL_UNPACK_BUFFER, format_desc_.size, 0, GL_STREAM_DRAW);\r
+\r
+               auto ptr = glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);\r
+               if(ptr)\r
+               {\r
+                       if(config_.key_only)\r
+                               fast_memshfl(reinterpret_cast<char*>(ptr), av_frame->data[0], frame->image_data().size(), 0x0F0F0F0F, 0x0B0B0B0B, 0x07070707, 0x03030303);\r
+                       else\r
+                               fast_memcpy(reinterpret_cast<char*>(ptr), av_frame->data[0], frame->image_data().size());\r
+\r
+                       glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); // release the mapped buffer\r
+               }\r
+\r
+               glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);\r
+                               \r
+               GL(glClear(GL_COLOR_BUFFER_BIT));                       \r
+               glBegin(GL_QUADS);\r
+                               glTexCoord2f(0.0f,        1.0f);        glVertex2f(-width_, -height_);\r
+                               glTexCoord2f(1.0f,        1.0f);        glVertex2f( width_, -height_);\r
+                               glTexCoord2f(1.0f,        0.0f);        glVertex2f( width_,  height_);\r
+                               glTexCoord2f(0.0f,        0.0f);        glVertex2f(-width_,  height_);\r
+               glEnd();\r
+               \r
+               glBindTexture(GL_TEXTURE_2D, 0);\r
+\r
+               std::rotate(pbos_.begin(), pbos_.begin() + 1, pbos_.end());\r
+       }\r
+\r
+       void send(const safe_ptr<core::read_frame>& frame)\r
+       {\r
+               input_buffer_.push_back(frame);\r
+\r
+               if(input_buffer_.full())\r
+               {\r
+                       if(!frame_buffer_.try_push(input_buffer_.front()))\r
+                               graph_->add_tag("dropped-frame");\r
+               }\r
+       }\r
+               \r
+       std::wstring print() const\r
+       {       \r
+               return  L"ogl[" + boost::lexical_cast<std::wstring>(config_.screen_index) + L"|" + format_desc_.name + L"]";\r
+       }\r
+       \r
        void calculate_aspect()\r
        {\r
-               if(windowed_)\r
+               if(config_.windowed)\r
                {\r
                        screen_height_ = window_.GetHeight();\r
                        screen_width_ = window_.GetWidth();\r
@@ -196,11 +380,11 @@ public:
                GL(glViewport(0, 0, screen_width_, screen_height_));\r
 \r
                std::pair<float, float> target_ratio = None();\r
-               if(stretch_ == fill)\r
+               if(config_.stretch == fill)\r
                        target_ratio = Fill();\r
-               else if(stretch_ == uniform)\r
+               else if(config_.stretch == uniform)\r
                        target_ratio = Uniform();\r
-               else if(stretch_ == uniform_to_fill)\r
+               else if(config_.stretch == uniform_to_fill)\r
                        target_ratio = UniformToFill();\r
 \r
                width_ = target_ratio.first;\r
@@ -240,98 +424,28 @@ public:
 \r
                return std::make_pair(width, height);\r
        }\r
-\r
-       void render(const safe_ptr<core::read_frame>& frame)\r
-       {                       \r
-               glBindTexture(GL_TEXTURE_2D, texture_);\r
-\r
-               glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[0]);\r
-               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, format_desc_.width, format_desc_.height, GL_BGRA, GL_UNSIGNED_BYTE, 0);\r
-\r
-               glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[1]);\r
-               glBufferData(GL_PIXEL_UNPACK_BUFFER, format_desc_.size, 0, GL_STREAM_DRAW);\r
-\r
-               auto ptr = glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);\r
-               if(ptr)\r
-               {\r
-                       fast_memcpy(reinterpret_cast<char*>(ptr), frame->image_data().begin(), frame->image_data().size());\r
-                       glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); // release the mapped buffer\r
-               }\r
-\r
-               glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);\r
-                               \r
-               GL(glClear(GL_COLOR_BUFFER_BIT));                       \r
-               glBegin(GL_QUADS);\r
-                               glTexCoord2f(0.0f,        1.0f);        glVertex2f(-width_, -height_);\r
-                               glTexCoord2f(1.0f,        1.0f);        glVertex2f( width_, -height_);\r
-                               glTexCoord2f(1.0f,        0.0f);        glVertex2f( width_,  height_);\r
-                               glTexCoord2f(0.0f,        0.0f);        glVertex2f(-width_,  height_);\r
-               glEnd();\r
-               \r
-               glBindTexture(GL_TEXTURE_2D, 0);\r
-\r
-               std::rotate(pbos_.begin(), pbos_.begin() + 1, pbos_.end());\r
-       }\r
-\r
-       void send(const safe_ptr<core::read_frame>& frame)\r
-       {\r
-               frame_buffer_.push_back(frame);\r
-\r
-               if(frame_buffer_.full())\r
-                       do_send(frame_buffer_.front());\r
-       }\r
-               \r
-       void do_send(const safe_ptr<core::read_frame>& frame)\r
-       {               \r
-               executor_.try_begin_invoke([=]\r
-               {\r
-                       perf_timer_.restart();\r
-                       sf::Event e;\r
-                       while(window_.GetEvent(e))\r
-                       {\r
-                               if(e.Type == sf::Event::Resized)\r
-                                        calculate_aspect();\r
-                       }\r
-                       render(frame);\r
-                       window_.Display();\r
-                       graph_->update_value("frame-time", static_cast<float>(perf_timer_.elapsed()*format_desc_.fps*0.5));\r
-               });\r
-       }\r
-\r
-       std::wstring print() const\r
-       {       \r
-               return  L"ogl[" + boost::lexical_cast<std::wstring>(screen_index_) + L"|" + format_desc_.name + L"]";\r
-       }\r
-\r
-       size_t buffer_depth() const{return 2;}\r
 };\r
 \r
 \r
 struct ogl_consumer_proxy : public core::frame_consumer\r
 {\r
-       size_t screen_index_;\r
-       caspar::stretch stretch_;\r
-       bool windowed_;\r
-       bool key_only_;\r
-\r
+       const configuration config_;\r
        std::unique_ptr<ogl_consumer> consumer_;\r
 \r
 public:\r
 \r
-       ogl_consumer_proxy(size_t screen_index, stretch stretch, bool windowed, bool key_only)\r
-               : screen_index_(screen_index)\r
-               , stretch_(stretch)\r
-               , windowed_(windowed)\r
-               , key_only_(key_only){}\r
+       ogl_consumer_proxy(const configuration& config)\r
+               : config_(config){}\r
        \r
        virtual void initialize(const core::video_format_desc& format_desc)\r
        {\r
-               consumer_.reset(new ogl_consumer(screen_index_, stretch_, windowed_, format_desc));\r
+               consumer_.reset(new ogl_consumer(config_, format_desc));\r
        }\r
        \r
-       virtual void send(const safe_ptr<core::read_frame>& frame)\r
+       virtual bool send(const safe_ptr<core::read_frame>& frame)\r
        {\r
                consumer_->send(frame);\r
+               return true;\r
        }\r
        \r
        virtual std::wstring print() const\r
@@ -339,11 +453,6 @@ public:
                return consumer_->print();\r
        }\r
 \r
-       virtual bool key_only() const\r
-       {\r
-               return key_only_;\r
-       }\r
-\r
        virtual bool has_synchronization_clock() const \r
        {\r
                return false;\r
@@ -355,41 +464,39 @@ public:
        }\r
 };     \r
 \r
-safe_ptr<core::frame_consumer> create_ogl_consumer(const std::vector<std::wstring>& params)\r
+safe_ptr<core::frame_consumer> create_consumer(const std::vector<std::wstring>& params)\r
 {\r
        if(params.size() < 1 || params[0] != L"SCREEN")\r
                return core::frame_consumer::empty();\r
        \r
-       size_t screen_index = 0;\r
-       stretch stretch = stretch::fill;\r
-       bool windowed = true;\r
-       \r
+       configuration config;\r
+               \r
        if(params.size() > 1) \r
-               screen_index = lexical_cast_or_default<int>(params[2], screen_index);\r
+               config.screen_index = lexical_cast_or_default<int>(params[2], config.screen_index);\r
 \r
        if(params.size() > 2) \r
-               windowed = lexical_cast_or_default<bool>(params[3], windowed);\r
+               config.windowed = lexical_cast_or_default<bool>(params[3], config.windowed);\r
 \r
-       bool key_only = std::find(params.begin(), params.end(), L"KEY_ONLY") != params.end();\r
+       config.key_only = std::find(params.begin(), params.end(), L"KEY_ONLY") != params.end();\r
 \r
-       return make_safe<ogl_consumer_proxy>(screen_index, stretch, windowed, key_only);\r
+       return make_safe<ogl_consumer_proxy>(config);\r
 }\r
 \r
-safe_ptr<core::frame_consumer> create_ogl_consumer(const boost::property_tree::ptree& ptree) \r
+safe_ptr<core::frame_consumer> create_consumer(const boost::property_tree::ptree& ptree) \r
 {\r
-       size_t screen_index = ptree.get("device", 0);\r
-       bool windowed =ptree.get("windowed", true);\r
+       configuration config;\r
+       config.screen_index             = ptree.get("device",   config.screen_index);\r
+       config.windowed                 = ptree.get("windowed", config.windowed);\r
+       config.key_only                 = ptree.get("key-only", config.key_only);\r
+       config.auto_deinterlace = ptree.get("auto-deinterlace", config.auto_deinterlace);\r
        \r
-       stretch stretch = stretch::fill;\r
-       auto key_str = ptree.get("stretch", "default");\r
-       if(key_str == "uniform")\r
-               stretch = stretch::uniform;\r
-       else if(key_str == "uniform_to_fill")\r
-               stretch = stretch::uniform_to_fill;\r
-\r
-       bool key_only = ptree.get("key-only", false);\r
-\r
-       return make_safe<ogl_consumer_proxy>(screen_index, stretch, windowed, key_only);\r
+       auto stretch_str = ptree.get("stretch", "default");\r
+       if(stretch_str == "uniform")\r
+               config.stretch = stretch::uniform;\r
+       else if(stretch_str == "uniform_to_fill")\r
+               config.stretch = stretch::uniform_to_fill;\r
+       \r
+       return make_safe<ogl_consumer_proxy>(config);\r
 }\r
 \r
-}
\ No newline at end of file
+}}
\ No newline at end of file