\r
if(currentCommand_.command_ == CLKCommand::CLKReset) \r
{\r
- pChannel_->stage()->clear(cg_producer::DEFAULT_LAYER);\r
+ pChannel_->stage()->clear(flash::cg_producer::DEFAULT_LAYER);\r
bClockLoaded_ = false;\r
\r
CASPAR_LOG(info) << L"CLK: Recieved and executed reset-command";\r
{\r
if(!bClockLoaded_) \r
{\r
- get_default_cg_producer(pChannel_)->add(0, TEXT("hawrysklocka/clock.ft"), true, TEXT(""), currentCommand_.GetData());\r
+ flash::get_default_cg_producer(pChannel_)->add(0, TEXT("hawrysklocka/clock.ft"), true, TEXT(""), currentCommand_.GetData());\r
bClockLoaded_ = true;\r
}\r
else \r
- get_default_cg_producer(pChannel_)->update(0, currentCommand_.GetData());\r
+ flash::get_default_cg_producer(pChannel_)->update(0, currentCommand_.GetData());\r
\r
CASPAR_LOG(debug) << L"CLK: Clockdata sent: " << currentCommand_.GetData();\r
CASPAR_LOG(debug) << L"CLK: Executed valid command: " << currentCommandString_.str();\r