Revert "Rewrite the entire internal signal handling/wakeup."
[cubemap] / acceptor.cpp
index 2abfa52..3172c73 100644 (file)
 #include "log.h"
 #include "serverpool.h"
 #include "state.pb.h"
-#include "util.h"
 
 using namespace std;
 
 extern ServerPool *servers;
+extern volatile bool hupped;
 
 int create_server_socket(int port, SocketType socket_type)
 {
@@ -93,13 +93,32 @@ AcceptorProto Acceptor::serialize() const
 
 void Acceptor::close_socket()
 {
-       safe_close(server_sock);
+       int ret;
+       do {
+               ret = close(server_sock);
+       } while (ret == -1 && errno == EINTR);
+
+       if (ret == -1) {
+               log_perror("close");
+       }
 }
 
 void Acceptor::do_work()
 {
-       while (!should_stop()) {
-               if (!wait_for_activity(server_sock, POLLIN, NULL)) {
+       while (!hupped) {
+               // Since we are non-blocking, we need to wait for the right state first.
+               // Wait up to 50 ms, then check hupped.
+               pollfd pfd;
+               pfd.fd = server_sock;
+               pfd.events = POLLIN;
+
+               int nfds = poll(&pfd, 1, 50);
+               if (nfds == 0 || (nfds == -1 && errno == EINTR)) {
+                       continue;
+               }
+               if (nfds == -1) {
+                       log_perror("poll");
+                       usleep(100000);
                        continue;
                }