std::string user_agent;
enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_SHORT_RESPONSE, WAITING_FOR_KEYFRAME, PREBUFFERING };
- State state;
+ State state = READING_REQUEST;
// The HTTP request, as sent by the client. If we are in READING_REQUEST,
// this might not be finished.
// What stream we're connecting to; parsed from <request>.
// Not relevant for READING_REQUEST.
std::string url;
- Stream *stream;
+ Stream *stream = nullptr;
// The header we want to send, or the response with headers if we know
// it in its entirety after reading the request (typically an error).
// Number of bytes we've sent of the header. Only relevant for SENDING_HEADER
// or SENDING_SHORT_RESPONSE.
- size_t header_or_short_response_bytes_sent;
+ size_t header_or_short_response_bytes_sent = 0;
// Number of bytes we are into the stream (ie., the end of last send).
// -1 means we want to send from the end of the backlog (the normal case),
// -2 means we want to send from the _beginning_ of the backlog.
// Once we go into WAITING_FOR_KEYFRAME, PREBUFFERING or SENDING_DATA,
// these negative values will be translated to real numbers.
- size_t stream_pos;
+ size_t stream_pos = 0;
// Number of bytes we've sent of data. Only relevant for SENDING_DATA.
- size_t bytes_sent;
+ size_t bytes_sent = 0;
// Number of times we've skipped forward due to the backlog being too big,
// and how many bytes we've skipped over in all. Only relevant for SENDING_DATA.
- size_t bytes_lost, num_loss_events;
+ size_t bytes_lost = 0, num_loss_events = 0;
- TLSContext *tls_context;
- const unsigned char *tls_data_to_send;
- unsigned tls_data_left_to_send;
- bool in_ktls_mode;
+ TLSContext *tls_context = nullptr;
+ const unsigned char *tls_data_to_send = nullptr;
+ unsigned tls_data_left_to_send = 0;
+ bool in_ktls_mode = false;
};
#endif // !defined(_CLIENT_H)