+ int server_sock = -1, old_port = -1;
+ if (argc == 4 && strcmp(argv[2], "-state") == 0) {
+ fprintf(stderr, "Deserializing state from previous process... ");
+ int state_fd = atoi(argv[3]);
+ CubemapStateProto loaded_state = read_tempfile(state_fd);
+
+ // Deserialize the streams.
+ for (int i = 0; i < loaded_state.streams_size(); ++i) {
+ servers->add_stream_from_serialized(loaded_state.streams(i));
+ }
+
+ // Put back the existing clients. It doesn't matter which server we
+ // allocate them to, so just do round-robin.
+ for (int i = 0; i < loaded_state.clients_size(); ++i) {
+ servers->add_client_from_serialized(loaded_state.clients(i));
+ }
+
+ // Deserialize the server socket.
+ server_sock = loaded_state.server_sock();
+ old_port = loaded_state.port();
+
+ fprintf(stderr, "done.\n");
+ } else{
+ // TODO: This should come from the config file.
+ servers->add_stream(STREAM_ID);