- // See if the user wants stats.
- string stats_file = fetch_config_string(config, "stats_file", PARAMETER_OPTIONAL);
- int stats_interval = fetch_config_int(config, "stats_interval", 1, INT_MAX, PARAMETER_OPTIONAL, -1);
- if (stats_interval != -1 && stats_file.empty()) {
- fprintf(stderr, "WARNING: 'stats_interval' given, but no 'stats_file'. No statistics will be written.\n");
+ // Allocate strings for the short responses.
+ vector<shared_ptr<const string>> short_response_pool;
+ for (const ShortResponsePool &str : loaded_state.short_response_pool()) {
+ short_response_pool.emplace_back(new string(str.header_or_short_response()));
+ }
+
+ // Put back the existing clients. It doesn't matter which server we
+ // allocate them to, so just do round-robin. However, we need to sort them
+ // by connection time first, since add_client_serialized() expects that.
+ sort(loaded_state.mutable_clients()->begin(),
+ loaded_state.mutable_clients()->end(),
+ OrderByConnectionTime());
+ for (int i = 0; i < loaded_state.clients_size(); ++i) {
+ if (!loaded_state.clients(i).url().empty() &&
+ all_urls.count(loaded_state.clients(i).url()) == 0) {
+ // Belongs to a dead stream (not keepalive), so we just have to close.
+ safe_close(loaded_state.clients(i).sock());
+ } else {
+ servers->add_client_from_serialized(loaded_state.clients(i), short_response_pool);
+ }
+ }
+
+ short_response_pool.clear(); // No longer needed; the clients have their own refcounts now.
+
+ // Put back the HLS zombies. There's no really good allocation here
+ // except round-robin; it would be marginally more efficient to match it
+ // to the client (since that would have them deleted immediately when
+ // the client requests the next fragment, instead of being later weeded
+ // out during statistics collection), but it's not a big deal.
+ for (const HLSZombieProto &zombie_proto : loaded_state.hls_zombies()) {
+ servers->add_hls_zombie_from_serialized(zombie_proto);