class ClientProto;
class CubemapStateProto;
+class MarkPool;
class Stream;
class StreamProto;
// The file descriptor associated with this socket.
int sock;
+ // The fwmark associated with this socket (or 0).
+ int fwmark;
+
// Some information only used for logging.
std::string remote_addr;
time_t connect_time;
// <sleeping_clients>).
std::vector<Client *> to_process;
+ // What pool to fetch marks from, or NULL.
+ MarkPool *mark_pool;
+
// Put client to sleep, since there is no more data for it; we will on
// longer listen on POLLOUT until we get more data. Also, it will be put
// in the list of clients to wake up when we do.
// Set header (both HTTP header and any stream headers) for the given stream.
void set_header(const std::string &stream_id, const std::string &header);
+ // Set that the given stream should use the given mark pool from now on.
+ // NOTE: This should be set before any clients are connected!
+ void set_mark_pool(const std::string &stream_id, MarkPool *mark_pool);
+
// These will be deferred until the next time an iteration in do_work() happens,
// and the order between them are undefined.
// XXX: header should ideally be ordered with respect to data.