// How many bytes <data> contains. Can very well be larger than BACKLOG_SIZE,
// since the buffer wraps.
size_t data_size;
+
+ // Clients that are in SENDING_DATA, but that we don't listen on,
+ // because we currently don't have any data for them.
+ // See put_client_to_sleep() and wake_up_all_clients().
+ std::vector<Client *> sleeping_clients;
+
+ // Clients that we recently got data for (when they were in
+ // <sleeping_clients>).
+ std::vector<Client *> to_process;
+
+ // Put client to sleep, since there is no more data for it; we will on
+ // longer listen on POLLOUT until we get more data. Also, it will be put
+ // in the list of clients to wake up when we do.
+ void put_client_to_sleep(Client *client);
+
+ // We have more data, so mark all clients that are sleeping as ready to go.
+ void wake_up_all_clients();
private:
Stream(const Stream& other);
int epoll_fd;
epoll_event events[EPOLL_MAX_EVENTS];
- // Clients that are in SENDING_DATA, but that we don't listen on,
- // because we currently don't have any data for them.
- // See put_client_to_sleep() and wake_up_all_clients().
- std::vector<Client *> sleeping_clients;
-
// Recover the this pointer, and call do_work().
static void *do_work_thunk(void *arg);
// the SENDING_ERROR state.
void construct_error(Client *client, int error_code);
- // Put client to sleep, since there is no more data for it; we will on
- // longer listen on POLLOUT until we get more data. Also, it will be put
- // in the list of clients to wake up when we do.
- void put_client_to_sleep(Client *client);
-
- // We have more data, so mark all clients that are sleeping as ready to go.
- void wake_up_all_clients();
-
// TODO: This function should probably die.
Stream *find_stream(const std::string &stream_id);
};