void add_client_from_serialized(const ClientProto &client);
// Adds the given stream to all the servers.
- void add_stream(const std::string &stream_id);
+ void add_stream(const std::string &stream_id, size_t backlog_size);
void add_stream_from_serialized(const StreamProto &stream);
// Adds the given data to all the servers.