Store the client pointer directly in the epoll structure, instead of doing a map...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 15 Apr 2013 08:36:33 +0000 (10:36 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Mon, 15 Apr 2013 08:36:33 +0000 (10:36 +0200)
commita1906d9fe3e565bbd874df72e8552fa7daf9fb9a
tree9d6a4523bdbaa8f923e5a920cb9e7be2509e9bb5
parentca5f208423d42bc6d9a8601d5f9a6ffae0119f40
Store the client pointer directly in the epoll structure, instead of doing a map lookup every time. Saves some CPU.
server.cpp