int (*write_packet)(void *opaque, uint8_t *buf, int buf_size);
int64_t (*seek)(void *opaque, int64_t offset, int whence);
int64_t pos; /**< position in the file of the current buffer */
- int eof_reached; /**< true if eof reached */
+ int eof_reached; /**< true if was unable to read due to error or eof */
int write_flag; /**< true if open for writing */
int max_packet_size;
unsigned long checksum;
* Try to buffer at least this amount of data before flushing it
*/
int min_packet_size;
+
+ /**
+ * If set, all output will be wrapped in the Metacube format,
+ * for consumption by the Cubemap reflector. This is so that Cubemap
+ * can know what the header is, and where it is possible to start
+ * the stream (ie., from keyframes) without actually parsing and
+ * understanding the mux. Only relevant if write_flag is set.
+ *
+ * When wrapping in Metacube, s->buffer will have room for a 16-byte
+ * Metacube header while writing, which is constructed in avio_flush()
+ * before sending. This header is invisible to the calling code;
+ * e.g., it will not be counted in seeks and similar.
+ */
+ int metacube;
+
+ /**
+ * If the metacube flag is set, we need to know whether we've seen
+ * at least one sync point marker (AVIO_DATA_MARKER_SYNC_POINT),
+ * as many muxes don't send them out at all. If we haven't seen any sync
+ * point markers, we assume that all packets (in particular
+ * AVIO_DATA_MARKER_UNKNOWN) are valid sync start points.
+ * (This may not hold for all codecs in practice.)
+ */
+ int seen_sync_point;
} AVIOContext;
/**
int64_t avio_size(AVIOContext *s);
/**
- * feof() equivalent for AVIOContext.
- * @return non zero if and only if end of file
+ * Similar to feof() but also returns nonzero on read errors.
+ * @return non zero if and only if at end of file or a read error happened when reading.
*/
int avio_feof(AVIOContext *s);
-/** @warning Writes up to 4 KiB per call */
+/**
+ * Writes a formatted string to the context.
+ * @return number of bytes written, < 0 on error.
+ */
int avio_printf(AVIOContext *s, const char *fmt, ...) av_printf_format(2, 3);
+/**
+ * Write a NULL terminated array of strings to the context.
+ * Usually you don't need to use this function directly but its macro wrapper,
+ * avio_print.
+ */
+void avio_print_string_array(AVIOContext *s, const char *strings[]);
+
+/**
+ * Write strings (const char *) to the context.
+ * This is a convenience macro around avio_print_string_array and it
+ * automatically creates the string array from the variable argument list.
+ * For simple string concatenations this function is more performant than using
+ * avio_printf since it does not need a temporary buffer.
+ */
+#define avio_print(s, ...) \
+ avio_print_string_array(s, (const char*[]){__VA_ARGS__, NULL})
+
/**
* Force flushing of buffered data.
*
*/
#define AVIO_FLAG_NONBLOCK 8
+/**
+ * If set, all output will be wrapped in the Metacube format.
+ * See AVIOContext::metacube for more information.
+ */
+#define AVIO_FLAG_METACUBE 16
+
/**
* Use direct mode.
* avio_read and avio_write should if possible be satisfied directly
*/
const char *avio_enum_protocols(void **opaque, int output);
+/**
+ * Get AVClass by names of available protocols.
+ *
+ * @return A AVClass of input protocol name or NULL
+ */
+const AVClass *avio_protocol_get_class(const char *name);
+
/**
* Pause and resume playing - only meaningful if using a network streaming
* protocol (e.g. MMS).