const char *localename = locale->__names[ LC_NUMERIC ];
#else
// TODO: not yet sure what to do on other platforms
- const char *localename = "";
+ const char *localename = NULL;
#endif
// Protect damaging the global locale from a temporary locale on another thread.
pthread_mutex_lock( &self->mutex );
char *mlt_property_get_time( mlt_property self, mlt_time_format format, double fps, locale_t locale )
{
char *orig_localename = NULL;
- const char *localename = "";
+ const char *localename = NULL;
// Optimization for mlt_time_frames
if ( format == mlt_time_frames )