#include <movit/init.h>
#include <movit/util.h>
#include <movit/effect_chain.h>
+#include <movit/resource_pool.h>
#include "mlt_movit_input.h"
#include "mlt_flip_effect.h"
#include <mlt++/MltEvent.h>
GlslManager::GlslManager()
: Mlt::Filter( mlt_filter_new() )
+ , resource_pool(new ResourcePool())
, pbo(0)
, initEvent(0)
, closeEvent(0)
GLsync sync = (GLsync) syncs_to_delete.pop_front();
glDeleteSync( sync );
}
+ delete resource_pool;
}
void GlslManager::add_ref(mlt_properties properties)