]> git.sesse.net Git - mlt/commit
Fix crash in release_texture() called in frame destructor.
authorDan Dennedy <dan@dennedy.org>
Wed, 1 Jan 2014 21:08:30 +0000 (13:08 -0800)
committerDan Dennedy <dan@dennedy.org>
Wed, 1 Jan 2014 21:08:30 +0000 (13:08 -0800)
commit5b54b2b7fd01e7bc9ae42f712c4d4b7e5b5aa519
tree472a3e33e07993015f2ced0e0b9c4d12e4c27cc1
parent6411b29d77be2aa2e4247fd286bbf252eae0ed55
Fix crash in release_texture() called in frame destructor.

The "close glsl" event handler would destroy the texture container
objects while lingering frames still held references to them.
src/modules/opengl/filter_glsl_manager.cpp