+Movit 1.3.0, January 31st, 2016
+
+ - Movit now requires GLSL 1.30 (so a driver from 2008 or later);
+ before, it claimed to support 1.10, but actually used 1.30 features.
+ Note that some OpenGL drivers, in particular on OS X, only supports
+ GLSL 1.30 (actually, 1.50) if you have an OpenGL core context.
+
+ - Add a deinterlacer, based on YADIF.
+
+ - Allow parallel output to RGBA and Y'CbCr textures at the same time.
+
+ - Make FlatInput and YCbCrInput support taking in external OpenGL
+ textures. Also allow them to change width/height after instantiation.
+
+ - Various compatibility and performance fixes. In particular,
+ fp16 conversion on older (non-Haswell) CPUs is much faster, due to
+ new conversion code by Fabian Giesen.
+
+