double rec601_625_x_R = 0.640, rec601_625_x_G = 0.290, rec601_625_x_B = 0.150;
double rec601_625_y_R = 0.330, rec601_625_y_G = 0.600, rec601_625_y_B = 0.060;
+// The D65 white point. Given in both Rec. 601 and 709.
double d65_x = 0.3127, d65_y = 0.3290;
ColorSpaceConversionEffect::ColorSpaceConversionEffect()
// Some algebraic fiddling yields (unsurprisingly):
//
// X_R = (x_R / y_R) Y_R
- // Z_R = (z_R / y_R) Z_R
+ // Z_R = (z_R / y_R) Y_R
//
// We also know that since RGB=(1,1,1) should give us the
// D65 illuminant, we must have