]> git.sesse.net Git - movit/blobdiff - dither_effect.cpp
Run include-what-you-use over all of movit. Some hand tuning.
[movit] / dither_effect.cpp
index 1399c8196984c728ac148ea686f4ab9de504e403..44933b61cc4363470762daa05882301e1043fed2 100644 (file)
@@ -1,6 +1,6 @@
-#include <math.h>
-#include <assert.h>
 #include <GL/glew.h>
+#include <assert.h>
+#include <algorithm>
 
 #include "dither_effect.h"
 #include "util.h"
@@ -85,6 +85,10 @@ void DitherEffect::set_gl_state(GLuint glsl_program_num, const std::string &pref
 {
        Effect::set_gl_state(glsl_program_num, prefix, sampler_num);
 
+       assert(width > 0);
+       assert(height > 0);
+       assert(num_bits > 0);
+
        if (width != last_width || height != last_height || num_bits != last_num_bits) {
                update_texture(glsl_program_num, prefix, sampler_num);
                last_width = width;