#include "gamma_compression_effect.h"
#include "lift_gamma_gain_effect.h"
#include "colorspace_conversion_effect.h"
#include "gamma_compression_effect.h"
#include "lift_gamma_gain_effect.h"
#include "colorspace_conversion_effect.h"
#include "saturation_effect.h"
#include "mirror_effect.h"
#include "vignette_effect.h"
#include "saturation_effect.h"
#include "mirror_effect.h"
#include "vignette_effect.h"
return new GammaCompressionEffect();
case EFFECT_COLOR_SPACE_CONVERSION:
return new ColorSpaceConversionEffect();
return new GammaCompressionEffect();
case EFFECT_COLOR_SPACE_CONVERSION:
return new ColorSpaceConversionEffect();