// See corresponding comment in resource_pool.h. This holds even if you don't
// allocate your own ResourcePool, but let EffectChain hold its own.
// See corresponding comment in resource_pool.h. This holds even if you don't
// allocate your own ResourcePool, but let EffectChain hold its own.
Colorspace output_color_space;
GammaCurve output_gamma_curve;
AlphaType output_alpha_type;
Colorspace output_color_space;
GammaCurve output_gamma_curve;
AlphaType output_alpha_type;