]> git.sesse.net Git - movit/blobdiff - effect_chain_test.cpp
Skip all the compute shader tests if there is no compute support (it was done before...
[movit] / effect_chain_test.cpp
index f51f988bdad220a3b4c259ec55a9eaea477bc844..a2ed61e4a9c554d48d9ea745b34429dcdec61f6f 100644 (file)
@@ -129,6 +129,10 @@ TEST_P(WithAndWithoutComputeShaderTest, TopLeftOrigin) {
        EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
        tester.get_chain()->set_output_origin(OUTPUT_ORIGIN_TOP_LEFT);
        if (GetParam() == "compute") {
+               if (!movit_compute_shaders_supported) {
+                       fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+                       return;
+               }
                tester.get_chain()->add_effect(new IdentityComputeEffect());
        }
        tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -791,7 +795,6 @@ public:
 
 private:
        const MipmapRequirements mipmap_requirements;
-       EffectChain *chain;
        float offset[2] { 0.0f, 0.0f };
 };
 
@@ -1295,6 +1298,10 @@ TEST_P(WithAndWithoutComputeShaderTest, NoBounceWithOneToOneSampling) {
        RewritingEffect<OneToOneEffect> *effect2 = new RewritingEffect<OneToOneEffect>();
 
        if (GetParam() == "compute") {
+               if (!movit_compute_shaders_supported) {
+                       fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+                       return;
+               }
                tester.get_chain()->add_effect(new IdentityComputeEffect());
        } else {
                tester.get_chain()->add_effect(new NonVirtualResizeEffect(size, size));
@@ -1549,6 +1556,10 @@ TEST_P(WithAndWithoutComputeShaderTest, SquareRoot10bitIntermediateAccuracy) {
        EffectChainTester tester(data, size, 1, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR, GL_RGBA32F);
        tester.get_chain()->set_intermediate_format(GL_RGB10_A2, SQUARE_ROOT_FRAMEBUFFER_TRANSFORMATION);
        if (GetParam() == "compute") {
+               if (!movit_compute_shaders_supported) {
+                       fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+                       return;
+               }
                tester.get_chain()->add_effect(new IdentityComputeEffect());
        } else {
                tester.get_chain()->add_effect(new IdentityEffect());
@@ -1718,6 +1729,10 @@ TEST(ComputeShaderTest, ComputeThenOneToOne) {
        };
        float out_data[8];
        EffectChainTester tester(data, 4, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+               return;
+       }
        tester.get_chain()->add_effect(new MirrorComputeEffect());
        tester.get_chain()->add_effect(new OneToOneEffect());
        tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
@@ -1761,6 +1776,10 @@ TEST(ComputeShaderTest, ResizingComputeThenOneToOne) {
        };
        float out_data[2];
        EffectChainTester tester(nullptr, 2, 1);
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+               return;
+       }
        tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR, 4, 2);
 
        RewritingEffect<Downscale2xComputeEffect> *downscale_effect = new RewritingEffect<Downscale2xComputeEffect>();
@@ -1776,4 +1795,207 @@ TEST(ComputeShaderTest, ResizingComputeThenOneToOne) {
        EXPECT_EQ(1u, phase->output_height);
 }
 
+class StrongOneToOneAddEffect : public AddEffect {
+public:
+       StrongOneToOneAddEffect() {}
+       string effect_type_id() const override { return "StrongOneToOneAddEffect"; }
+       bool strong_one_to_one_sampling() const override { return true; }
+};
+
+TEST(ComputeShaderTest, NoTwoComputeInSamePhase) {
+       float data[] = {
+               0.0f, 0.25f, 0.3f, 0.8f,
+               0.75f, 1.0f, 1.0f, 0.2f,
+       };
+       float expected_data[] = {
+               0.0f, 0.3f,
+       };
+       float out_data[2];
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       EffectChainTester tester(nullptr, 2, 1);
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+               return;
+       }
+
+       FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input1->set_pixel_data(data);
+       tester.get_chain()->add_input(input1);
+       Effect *downscale1 = tester.get_chain()->add_effect(new Downscale2xComputeEffect());
+
+       FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input2->set_pixel_data(data);
+       tester.get_chain()->add_input(input2);
+       Effect *downscale2 = tester.get_chain()->add_effect(new Downscale2xComputeEffect());
+
+       tester.get_chain()->add_effect(new StrongOneToOneAddEffect(), downscale1, downscale2);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+       expect_equal(expected_data, out_data, 2, 1);
+}
+
+// Like the previous test, but the adder effect is not directly connected
+// to the compute shaders (so the status has to be propagated through those effects).
+TEST(ComputeShaderTest, NoTwoComputeInSamePhaseIndirect) {
+       float data[] = {
+               0.0f, 0.25f, 0.3f, 0.8f,
+               0.75f, 1.0f, 1.0f, 0.2f,
+       };
+       float expected_data[] = {
+               0.0f, 0.3f,
+       };
+       float out_data[2];
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       EffectChainTester tester(nullptr, 2, 1);
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+               return;
+       }
+
+       FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input1->set_pixel_data(data);
+       tester.get_chain()->add_input(input1);
+       tester.get_chain()->add_effect(new Downscale2xComputeEffect());
+       Effect *identity1 = tester.get_chain()->add_effect(new OneToOneEffect());
+
+       FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input2->set_pixel_data(data);
+       tester.get_chain()->add_input(input2);
+       tester.get_chain()->add_effect(new Downscale2xComputeEffect());
+       Effect *identity2 = tester.get_chain()->add_effect(new OneToOneEffect());
+
+       tester.get_chain()->add_effect(new StrongOneToOneAddEffect(), identity1, identity2);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+       expect_equal(expected_data, out_data, 2, 1);
+}
+
+// Like the previous test, but the adder is not strong one-to-one
+// (so there are two different compute shader inputs, but none of them
+// are in the same phase).
+TEST(ComputeShaderTest, BounceTextureFromTwoComputeShaders) {
+       float data[] = {
+               0.0f, 0.25f, 0.3f, 0.8f,
+               0.75f, 1.0f, 1.0f, 0.2f,
+       };
+       float expected_data[] = {
+               0.0f, 0.3f,
+       };
+       float out_data[2];
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       EffectChainTester tester(nullptr, 2, 1);
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+               return;
+       }
+
+       FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input1->set_pixel_data(data);
+       tester.get_chain()->add_input(input1);
+       tester.get_chain()->add_effect(new Downscale2xComputeEffect());
+       Effect *identity1 = tester.get_chain()->add_effect(new OneToOneEffect());
+
+       FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input2->set_pixel_data(data);
+       tester.get_chain()->add_input(input2);
+       tester.get_chain()->add_effect(new Downscale2xComputeEffect());
+       Effect *identity2 = tester.get_chain()->add_effect(new OneToOneEffect());
+
+       tester.get_chain()->add_effect(new AddEffect(), identity1, identity2);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+       expect_equal(expected_data, out_data, 2, 1);
+}
+
+// Requires mipmaps, but is otherwise like IdentityEffect.
+class MipmapNeedingIdentityEffect : public IdentityEffect {
+public:
+       MipmapNeedingIdentityEffect() {}
+       MipmapRequirements needs_mipmaps() const override { return NEEDS_MIPMAPS; }
+       string effect_type_id() const override { return "MipmapNeedingIdentityEffect"; }
+       bool strong_one_to_one_sampling() const override { return true; }
+};
+
+TEST(ComputeShaderTest, StrongOneToOneButStillNotChained) {
+       float data[] = {
+               0.0f, 0.25f, 0.3f, 0.8f,
+               0.75f, 1.0f, 1.0f, 0.2f,
+       };
+       float out_data[8];
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       EffectChainTester tester(nullptr, 4, 2);
+       if (!movit_compute_shaders_supported) {
+               fprintf(stderr, "Skipping test; no support for compile shaders.\n");
+               return;
+       }
+
+       FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input1->set_pixel_data(data);
+       tester.get_chain()->add_input(input1);
+       Effect *compute_effect = tester.get_chain()->add_effect(new IdentityComputeEffect());
+
+       FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 2);
+       input2->set_pixel_data(data);
+       tester.get_chain()->add_input(input2);
+
+       // Not chained with the compute shader because MipmapNeedingIdentityEffect comes in
+       // the same phase, and compute shaders cannot supply mipmaps.
+       tester.get_chain()->add_effect(new StrongOneToOneAddEffect(), compute_effect, input2);
+       tester.get_chain()->add_effect(new MipmapNeedingIdentityEffect());
+
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+       expect_equal(data, out_data, 4, 2);
+}
+
+TEST(EffectChainTest, BounceResetsMipmapNeeds) {
+       float data[] = {
+               0.0f, 0.25f,
+               0.75f, 1.0f,
+       };
+       float out_data[1];
+
+       ImageFormat format;
+       format.color_space = COLORSPACE_sRGB;
+       format.gamma_curve = GAMMA_LINEAR;
+
+       NonMipmapCapableInput *input = new NonMipmapCapableInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2);
+       input->set_pixel_data(data);
+
+       RewritingEffect<IdentityEffect> *identity = new RewritingEffect<IdentityEffect>();
+
+       RewritingEffect<ResizeEffect> *downscale = new RewritingEffect<ResizeEffect>();  // Needs mipmaps.
+       ASSERT_TRUE(downscale->effect->set_int("width", 1));
+       ASSERT_TRUE(downscale->effect->set_int("height", 1));
+
+       EffectChainTester tester(nullptr, 1, 1);
+       tester.get_chain()->add_input(input);
+       tester.get_chain()->add_effect(identity);
+       tester.get_chain()->add_effect(downscale);
+       tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+       Node *input_node = identity->replaced_node->incoming_links[0];
+
+       // The ResizeEffect needs mipmaps. Normally, that would mean that it should
+       // propagate this tatus down through the IdentityEffect. However, since we
+       // bounce (due to the resize), the dependency breaks there, and we don't
+       // need to bounce again between the input and the IdentityEffect.
+       EXPECT_EQ(input_node->containing_phase,
+                 identity->replaced_node->containing_phase);
+       EXPECT_NE(identity->replaced_node->containing_phase,
+                 downscale->replaced_node->containing_phase);
+}
+
 }  // namespace movit