]> git.sesse.net Git - movit/blobdiff - fft_pass_effect.cpp
Rework uniform setting.
[movit] / fft_pass_effect.cpp
index 48e2677576735c5577f3989705cee61a55f4adc4..434ce22a79d7baf7877e61a0bb3b00bce3414421 100644 (file)
@@ -25,6 +25,8 @@ FFTPassEffect::FFTPassEffect()
        register_int("direction", (int *)&direction);
        register_int("pass_number", &pass_number);
        register_int("inverse", &inverse);
+       register_uniform_float("num_repeats", &uniform_num_repeats);
+       register_uniform_sampler2d("support_tex", &uniform_support_tex);
        glGenTextures(1, &tex);
 }
 
@@ -83,11 +85,11 @@ void FFTPassEffect::set_gl_state(GLuint glsl_program_num, const string &prefix,
                generate_support_texture();
        }
 
-       set_uniform_int(glsl_program_num, prefix, "support_tex", *sampler_num);
+       uniform_support_tex = *sampler_num;
        ++*sampler_num;
 
        assert(input_size % fft_size == 0);
-       set_uniform_float(glsl_program_num, prefix, "num_repeats", input_size / fft_size);
+       uniform_num_repeats = input_size / fft_size;
 }
 
 void FFTPassEffect::generate_support_texture()