]> git.sesse.net Git - movit/blobdiff - flat_input.h
Store all twiddle factors as fp16.
[movit] / flat_input.h
index 9fcaf53138ccfe7bfece184fb5bf2e3f24e1e462..c11d0a0123fcdb8bb4bd8bb4e60c26beed09692d 100644 (file)
@@ -1,15 +1,20 @@
 #ifndef _MOVIT_FLAT_INPUT_H
 #define _MOVIT_FLAT_INPUT_H 1
 
-#include <GL/glew.h>
+#include <epoxy/gl.h>
 #include <assert.h>
 #include <string>
 
 #include "effect.h"
+#include "effect_chain.h"
 #include "image_format.h"
 #include "init.h"
 #include "input.h"
 
+namespace movit {
+
+class ResourcePool;
+
 // A FlatInput is the normal, “classic” case of an input, where everything
 // comes from a single 2D array with chunky pixels.
 class FlatInput : public Input {
@@ -19,11 +24,6 @@ public:
 
        virtual std::string effect_type_id() const { return "FlatInput"; }
 
-       // Create the texture itself. We cannot do this in the constructor,
-       // because we don't necessarily know all the settings (sRGB texture,
-       // mipmap generation) at that point.
-       void finalize();
-
        virtual bool can_output_linear_gamma() const {
                return (movit_srgb_textures_supported &&
                        type == GL_UNSIGNED_BYTE &&
@@ -83,25 +83,29 @@ public:
                invalidate_pixel_data();
        }
 
-       void invalidate_pixel_data()
-       {
-               needs_update = true;
-       }
+       void invalidate_pixel_data();
 
        void set_pitch(unsigned pitch) {
-               assert(!finalized);
                this->pitch = pitch;
+               invalidate_pixel_data();
+       }
+
+       virtual void inform_added(EffectChain *chain)
+       {
+               resource_pool = chain->get_resource_pool();
        }
 
 private:
        ImageFormat image_format;
        MovitPixelFormat pixel_format;
-       GLenum format, type;
+       GLenum type;
        GLuint pbo, texture_num;
-       bool needs_update, finalized;
        int output_linear_gamma, needs_mipmaps;
        unsigned width, height, pitch;
        const void *pixel_data;
+       ResourcePool *resource_pool;
 };
 
+}  // namespace movit
+
 #endif // !defined(_MOVIT_FLAT_INPUT_H)