]> git.sesse.net Git - movit/blobdiff - flat_input.h
2018 README updates.
[movit] / flat_input.h
index b337788f4edaa328c1c5f1a00f2b6b4787ff6245..eb9fff34fe8184132d01121272e8f8a0fa6c0926 100644 (file)
@@ -22,9 +22,9 @@ public:
        FlatInput(ImageFormat format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height);
        ~FlatInput();
 
-       virtual std::string effect_type_id() const { return "FlatInput"; }
+       std::string effect_type_id() const override { return "FlatInput"; }
 
-       virtual bool can_output_linear_gamma() const {
+       bool can_output_linear_gamma() const override {
                // On desktop OpenGL, there's also GL_SLUMINANCE8 which could give us
                // support for single-channel sRGB decoding, but it's not supported
                // on GLES, and we're already actively rewriting single-channel inputs
@@ -35,7 +35,7 @@ public:
                        (image_format.gamma_curve == GAMMA_LINEAR ||
                         image_format.gamma_curve == GAMMA_sRGB));
        }
-       virtual AlphaHandling alpha_handling() const {
+       AlphaHandling alpha_handling() const override {
                switch (pixel_format) {
                case FORMAT_RGBA_PREMULTIPLIED_ALPHA:
                        return INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA;
@@ -50,16 +50,16 @@ public:
                }
        }
 
-       std::string output_fragment_shader();
+       std::string output_fragment_shader() override;
 
        // Uploads the texture if it has changed since last time.
-       void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num);
+       void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num) override;
 
-       unsigned get_width() const { return width; }
-       unsigned get_height() const { return height; }
-       Colorspace get_color_space() const { return image_format.color_space; }
-       GammaCurve get_gamma_curve() const { return image_format.gamma_curve; }
-       virtual bool is_single_texture() const { return true; }
+       unsigned get_width() const override { return width; }
+       unsigned get_height() const override { return height; }
+       Colorspace get_color_space() const override { return image_format.color_space; }
+       GammaCurve get_gamma_curve() const override { return image_format.gamma_curve; }
+       bool is_single_texture() const override { return true; }
 
        // Tells the input where to fetch the actual pixel data. Note that if you change
        // this data, you must either call set_pixel_data() again (using the same pointer
@@ -109,17 +109,20 @@ public:
        // you will need to re-set it after this call.
        void set_width(unsigned width)
        {
+               assert(width != 0);
                this->pitch = this->width = width;
                invalidate_pixel_data();
        }
 
        void set_height(unsigned height)
        {
+               assert(height != 0);
                this->height = height;
                invalidate_pixel_data();
        }
 
        void set_pitch(unsigned pitch) {
+               assert(pitch != 0);
                this->pitch = pitch;
                invalidate_pixel_data();
        }
@@ -135,6 +138,10 @@ public:
        // NOTE: The input does not take ownership of this texture; you are responsible
        // for releasing it yourself. In particular, if you call invalidate_pixel_data()
        // or anything calling it, the texture will silently be removed from the input.
+       //
+       // NOTE: Doing this in a situation where can_output_linear_gamma() is true
+       // can yield unexpected results, as the downstream effect can expect the texture
+       // to be uploaded with the sRGB flag on.
        void set_texture_num(GLuint texture_num)
        {
                possibly_release_texture();
@@ -142,7 +149,7 @@ public:
                this->owns_texture = false;
        }
 
-       virtual void inform_added(EffectChain *chain)
+       void inform_added(EffectChain *chain) override
        {
                resource_pool = chain->get_resource_pool();
        }