- x.r = texture1D(PREFIX(srgb_tex), x.r).x;
- x.g = texture1D(PREFIX(srgb_tex), x.g).x;
- x.b = texture1D(PREFIX(srgb_tex), x.b).x;
+ x.r = texture1D(PREFIX(srgb_inverse_tex), x.r).x;
+ x.g = texture1D(PREFIX(srgb_inverse_tex), x.g).x;
+ x.b = texture1D(PREFIX(srgb_inverse_tex), x.b).x;