]> git.sesse.net Git - movit/blobdiff - gamma_expansion_effect.h
Fix a confusion in the vertex shader chaining.
[movit] / gamma_expansion_effect.h
index 41d4bf0a9e7a727fdb65fa9bf43c11a3558d0879..1125d11f83cab515460d721e7011a434dfbea1ff 100644 (file)
@@ -7,7 +7,7 @@
 class GammaExpansionEffect : public Effect {
 public:
        GammaExpansionEffect();
-       std::string output_glsl();
+       std::string output_fragment_shader();
 
        virtual bool needs_linear_light() { return false; }
        virtual bool needs_srgb_primaries() { return false; }