Squash linear gamma back into the sRGB curve at the end.
[movit] / gamma_expansion_effect.h
index 497a38c..d161c92 100644 (file)
@@ -7,6 +7,7 @@
 class GammaExpansionEffect : public Effect {
 public:
        GammaExpansionEffect();
+       std::string output_glsl();
 
 private:
        GammaCurve source_curve;