]> git.sesse.net Git - movit/blobdiff - overlay_effect_test.cpp
Implement GammaCompressionEffect using ALU ops instead of texture lookups.
[movit] / overlay_effect_test.cpp
index d0867a13136e504a82bfa1a5dd3a0df9524186f1..5d86ec2d409159e7ac13875d8ee7b51e20a4cc90 100644 (file)
@@ -1,8 +1,13 @@
 // Unit tests for OverlayEffect.
 
-#include "test_util.h"
+#include <GL/glew.h>
+
+#include "effect_chain.h"
 #include "gtest/gtest.h"
+#include "image_format.h"
+#include "input.h"
 #include "overlay_effect.h"
+#include "test_util.h"
 
 TEST(OverlayEffectTest, TopDominatesBottomWhenNoAlpha) {
        float data_a[] = {