CHECK(effect->set_float("left", 1.0f));
CHECK(effect->set_float("top", 1.0f));
- RGBATriplet border_color(1.0f, 1.0f, 1.0f, 1.0f);
+ RGBATuple border_color(1.0f, 1.0f, 1.0f, 1.0f);
CHECK(effect->set_vec4("border_color", (float *)&border_color));
tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR, OUTPUT_ALPHA_FORMAT_PREMULTIPLIED);
CHECK(effect->set_float("left", 0.0f));
CHECK(effect->set_float("top", 0.0f));
- RGBATriplet border_color(0.2f, 0.4f, 0.6f, 0.8f); // Same as the pixel in data[].
+ RGBATuple border_color(0.2f, 0.4f, 0.6f, 0.8f); // Same as the pixel in data[].
CHECK(effect->set_vec4("border_color", (float *)&border_color));
tester.run(out_data, GL_RGBA, COLORSPACE_REC_601_625, GAMMA_REC_601, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);