]> git.sesse.net Git - movit/blobdiff - sandbox_effect.cpp
Add a few check_error() calls.
[movit] / sandbox_effect.cpp
index 561048d416fd0241af4e4bac1c9edc34e9a4c1e3..76e1f5cf81625944f3f0df1faa3d1ccef5f31121 100644 (file)
@@ -1,9 +1,11 @@
-#include <math.h>
-#include <assert.h>
+#include <GL/glew.h>
 
 #include "sandbox_effect.h"
 #include "util.h"
-#include "opengl.h"
+
+using namespace std;
+
+namespace movit {
 
 SandboxEffect::SandboxEffect()
        : parm(0.0f)
@@ -11,14 +13,16 @@ SandboxEffect::SandboxEffect()
        register_float("parm", &parm);
 }
 
-std::string SandboxEffect::output_fragment_shader()
+string SandboxEffect::output_fragment_shader()
 {
        return read_file("sandbox_effect.frag");
 }
 
-void SandboxEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num)
+void SandboxEffect::set_gl_state(GLuint glsl_program_num, const string &prefix, unsigned *sampler_num)
 {
        Effect::set_gl_state(glsl_program_num, prefix, sampler_num);
 
        // Any OpenGL state you might want to set, goes here.
 }
+
+}  // namespace movit