]> git.sesse.net Git - movit/blobdiff - ycbcr_input.cpp
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[movit] / ycbcr_input.cpp
index f8df0c11bd687bcd862896dcd5b9a72e86e52a09..3e7cad9a0c858313e9c7b15c18efb4046b60fd78 100644 (file)
@@ -24,6 +24,7 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
        : image_format(image_format),
          ycbcr_format(ycbcr_format),
          ycbcr_input_splitting(ycbcr_input_splitting),
+         needs_mipmaps(false),
          type(type),
          width(width),
          height(height),
@@ -53,6 +54,8 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
                register_uniform_sampler2d("tex_cb", &uniform_tex_cb);
                register_uniform_sampler2d("tex_cr", &uniform_tex_cr);
        }
+
+       register_int("needs_mipmaps", &needs_mipmaps);
 }
 
 YCbCrInput::~YCbCrInput()
@@ -74,26 +77,37 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                                if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
                                        format = GL_RGBA;
                                        internal_format = GL_RGB10_A2;
+                               } else if (type == GL_UNSIGNED_SHORT) {
+                                       format = GL_RGB;
+                                       internal_format = GL_RGB16;
                                } else {
                                        assert(type == GL_UNSIGNED_BYTE);
                                        format = GL_RGB;
                                        internal_format = GL_RGB8;
                                }
                        } else if (channel == 1 && ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
-                               assert(type == GL_UNSIGNED_BYTE);
                                format = GL_RG;
-                               internal_format = GL_RG8;
+                               if (type == GL_UNSIGNED_SHORT) {
+                                       internal_format = GL_RG16;
+                               } else {
+                                       assert(type == GL_UNSIGNED_BYTE);
+                                       internal_format = GL_RG8;
+                               }
                        } else {
-                               assert(type == GL_UNSIGNED_BYTE);
                                format = GL_RED;
-                               internal_format = GL_R8;
+                               if (type == GL_UNSIGNED_SHORT) {
+                                       internal_format = GL_R16;
+                               } else {
+                                       assert(type == GL_UNSIGNED_BYTE);
+                                       internal_format = GL_R8;
+                               }
                        }
 
                        // (Re-)upload the texture.
                        texture_num[channel] = resource_pool->create_2d_texture(internal_format, widths[channel], heights[channel]);
                        glBindTexture(GL_TEXTURE_2D, texture_num[channel]);
                        check_error();
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR);
                        check_error();
                        glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbos[channel]);
                        check_error();
@@ -105,6 +119,10 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                        check_error();
                        glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
                        check_error();
+                       if (needs_mipmaps) {
+                               glGenerateMipmap(GL_TEXTURE_2D);
+                               check_error();
+                       }
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
                        check_error();
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
@@ -121,7 +139,9 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
 
        // Bind samplers.
        uniform_tex_y = *sampler_num + 0;
-       uniform_tex_cb = *sampler_num + 1;
+       if (ycbcr_input_splitting != YCBCR_INPUT_INTERLEAVED) {
+               uniform_tex_cb = *sampler_num + 1;
+       }
        if (ycbcr_input_splitting == YCBCR_INPUT_PLANAR) {
                uniform_tex_cr = *sampler_num + 2;
        }
@@ -135,6 +155,19 @@ string YCbCrInput::output_fragment_shader()
        Matrix3d ycbcr_to_rgb;
        compute_ycbcr_matrix(ycbcr_format, offset, &ycbcr_to_rgb);
 
+       if (type == GL_UNSIGNED_SHORT) {
+               // For 10-bit or 12-bit packed into 16-bit, we need to scale the values
+               // so that the max value goes from 1023 (or 4095) to 65535. We do this
+               // by folding the scaling into the conversion matrix, so it comes essentially
+               // for free. However, the offset is before the scaling (and thus assumes
+               // correctly scaled values), so we need to adjust that the other way.
+               double scale = 65535.0 / (ycbcr_format.num_levels - 1);
+               offset[0] /= scale;
+               offset[1] /= scale;
+               offset[2] /= scale;
+               ycbcr_to_rgb *= scale;
+       }
+
        string frag_shader;
 
        frag_shader = output_glsl_mat3("PREFIX(inv_ycbcr_matrix)", ycbcr_to_rgb);
@@ -177,8 +210,10 @@ void YCbCrInput::invalidate_pixel_data()
 bool YCbCrInput::set_int(const std::string& key, int value)
 {
        if (key == "needs_mipmaps") {
-               // We currently do not support this.
-               return (value == 0);
+               if (ycbcr_input_splitting != YCBCR_INPUT_INTERLEAVED && value != 0) {
+                       // We do not currently support this.
+                       return false;
+               }
        }
        return Effect::set_int(key, value);
 }