]> git.sesse.net Git - movit/blobdiff - ycbcr_input.cpp
Support interleaved (chunky) 4:4:4 in YCbCrInput.
[movit] / ycbcr_input.cpp
index 7f58f3fa019d66fa6ac95115f0985463786e85d0..4a0ec0ea12b904e2a41f73b774a2c8da00fe43e6 100644 (file)
@@ -30,21 +30,19 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
        pbos[0] = pbos[1] = pbos[2] = 0;
        texture_num[0] = texture_num[1] = texture_num[2] = 0;
 
-       assert(width % ycbcr_format.chroma_subsampling_x == 0);
-       pitch[0] = widths[0] = width;
-       pitch[1] = widths[1] = width / ycbcr_format.chroma_subsampling_x;
-       pitch[2] = widths[2] = width / ycbcr_format.chroma_subsampling_x;
-
-       assert(height % ycbcr_format.chroma_subsampling_y == 0);
-       heights[0] = height;
-       heights[1] = height / ycbcr_format.chroma_subsampling_y;
-       heights[2] = height / ycbcr_format.chroma_subsampling_y;
+       set_width(width);
+       set_height(height);
 
        pixel_data[0] = pixel_data[1] = pixel_data[2] = NULL;
+       owns_texture[0] = owns_texture[1] = owns_texture[2] = false;
 
        register_uniform_sampler2d("tex_y", &uniform_tex_y);
 
-       if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
+       if (ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) {
+               num_channels = 1;
+               assert(ycbcr_format.chroma_subsampling_x == 1);
+               assert(ycbcr_format.chroma_subsampling_y == 1);
+       } else if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
                num_channels = 2;
                register_uniform_sampler2d("tex_cbcr", &uniform_tex_cb);
        } else {
@@ -58,9 +56,7 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
 YCbCrInput::~YCbCrInput()
 {
        for (unsigned channel = 0; channel < num_channels; ++channel) {
-               if (texture_num[channel] != 0) {
-                       resource_pool->release_2d_texture(texture_num[channel]);
-               }
+               possibly_release_texture(channel);
        }
 }
 
@@ -70,9 +66,12 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                glActiveTexture(GL_TEXTURE0 + *sampler_num + channel);
                check_error();
 
-               if (texture_num[channel] == 0) {
+               if (texture_num[channel] == 0 && (pbos[channel] != 0 || pixel_data[channel] != NULL)) {
                        GLenum format, internal_format;
-                       if (channel == 1 && ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
+                       if (channel == 0 && ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) {
+                               format = GL_RGB;
+                               internal_format = GL_RGB8;
+                       } else if (channel == 1 && ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
                                format = GL_RG;
                                internal_format = GL_RG8;
                        } else {
@@ -100,6 +99,7 @@ void YCbCrInput::set_gl_state(GLuint glsl_program_num, const string& prefix, uns
                        check_error();
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
                        check_error();
+                       owns_texture[channel] = true;
                } else {
                        glBindTexture(GL_TEXTURE_2D, texture_num[channel]);
                        check_error();
@@ -142,13 +142,15 @@ string YCbCrInput::output_fragment_shader()
                ycbcr_format.cr_y_position, ycbcr_format.chroma_subsampling_y, heights[2]);
        frag_shader += output_glsl_vec2("PREFIX(cr_offset)", cr_offset_x, cr_offset_y);
 
-       if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
+       if (ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) {
+               frag_shader += "#define Y_CB_CR_SAME_TEXTURE 1\n";
+       } else if (ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
                char buf[256];
-               snprintf(buf, sizeof(buf), "#define CB_CR_SAME_TEXTURE 1\n#define CB_CR_OFFSETS_EQUAL %d\n",
+               snprintf(buf, sizeof(buf), "#define Y_CB_CR_SAME_TEXTURE 0\n#define CB_CR_SAME_TEXTURE 1\n#define CB_CR_OFFSETS_EQUAL %d\n",
                        (fabs(ycbcr_format.cb_x_position - ycbcr_format.cr_x_position) < 1e-6));
                frag_shader += buf;
        } else {
-               frag_shader += "#define CB_CR_SAME_TEXTURE 0\n";
+               frag_shader += "#define Y_CB_CR_SAME_TEXTURE 0\n#define CB_CR_SAME_TEXTURE 0\n";
        }
 
        frag_shader += read_file("ycbcr_input.frag");
@@ -158,10 +160,7 @@ string YCbCrInput::output_fragment_shader()
 void YCbCrInput::invalidate_pixel_data()
 {
        for (unsigned channel = 0; channel < 3; ++channel) {
-               if (texture_num[channel] != 0) {
-                       resource_pool->release_2d_texture(texture_num[channel]);
-                       texture_num[channel] = 0;
-               }
+               possibly_release_texture(channel);
        }
 }
 
@@ -174,4 +173,13 @@ bool YCbCrInput::set_int(const std::string& key, int value)
        return Effect::set_int(key, value);
 }
 
+void YCbCrInput::possibly_release_texture(unsigned channel)
+{
+       if (texture_num[channel] != 0 && owns_texture[channel]) {
+               resource_pool->release_2d_texture(texture_num[channel]);
+               texture_num[channel] = 0;
+               owns_texture[channel] = false;
+       }
+}
+
 }  // namespace movit