]> git.sesse.net Git - movit/blobdiff - ycbcr_input.cpp
Add partial Rec. 2020 support.
[movit] / ycbcr_input.cpp
index 374237e1d748aaf8e61fd4c0c8e24891d6d00dce..d1d849a2038e6a0d58958de61954e6d3edab10a0 100644 (file)
@@ -1,11 +1,13 @@
-#include <string.h>
-#include <assert.h>
-
+#include <Eigen/Core>
 #include <Eigen/LU>
+#include <GL/glew.h>
+#include <assert.h>
+#include <stdio.h>
+#include <string.h>
 
-#include "ycbcr_input.h"
+#include "effect_util.h"
 #include "util.h"
-#include "opengl.h"
+#include "ycbcr_input.h"
 
 using namespace Eigen;
 
@@ -79,6 +81,8 @@ YCbCrInput::YCbCrInput(const ImageFormat &image_format,
        heights[1] = height / ycbcr_format.chroma_subsampling_y;
        heights[2] = height / ycbcr_format.chroma_subsampling_y;
 
+       pixel_data[0] = pixel_data[1] = pixel_data[2] = NULL;
+
        register_int("needs_mipmaps", &needs_mipmaps);
 }
 
@@ -198,6 +202,14 @@ std::string YCbCrInput::output_fragment_shader()
                coeff[1] = 0.7152;
                coeff[2] = 0.0722;
                break;
+
+       case YCBCR_REC_2020:
+               // Rec. 2020, page 4.
+               coeff[0] = 0.2627;
+               coeff[1] = 0.6780;
+               coeff[2] = 0.0593;
+               break;
+
        default:
                assert(false);
        }
@@ -211,7 +223,7 @@ std::string YCbCrInput::output_fragment_shader()
                scale[1] = 1.0;
                scale[2] = 1.0;
        } else {
-               // Rec. 601, page 4; Rec. 709, page 19.
+               // Rec. 601, page 4; Rec. 709, page 19; Rec. 2020, page 4.
                offset[0] = 16.0 / 255.0;
                offset[1] = 128.0 / 255.0;
                offset[2] = 128.0 / 255.0;
@@ -253,12 +265,20 @@ std::string YCbCrInput::output_fragment_shader()
                scale[0], scale[1], scale[2]);
        frag_shader += buf;
 
-       float chroma_offset_x = compute_chroma_offset(
-               ycbcr_format.chroma_x_position, ycbcr_format.chroma_subsampling_x, widths[1]);
-       float chroma_offset_y = compute_chroma_offset(
-               ycbcr_format.chroma_y_position, ycbcr_format.chroma_subsampling_y, heights[1]);
-       sprintf(buf, "const vec2 PREFIX(chroma_offset) = vec2(%.8f, %.8f);\n",
-               chroma_offset_x, chroma_offset_y);
+       float cb_offset_x = compute_chroma_offset(
+               ycbcr_format.cb_x_position, ycbcr_format.chroma_subsampling_x, widths[1]);
+       float cb_offset_y = compute_chroma_offset(
+               ycbcr_format.cb_y_position, ycbcr_format.chroma_subsampling_y, heights[1]);
+       sprintf(buf, "const vec2 PREFIX(cb_offset) = vec2(%.8f, %.8f);\n",
+               cb_offset_x, cb_offset_y);
+       frag_shader += buf;
+
+       float cr_offset_x = compute_chroma_offset(
+               ycbcr_format.cr_x_position, ycbcr_format.chroma_subsampling_x, widths[2]);
+       float cr_offset_y = compute_chroma_offset(
+               ycbcr_format.cr_y_position, ycbcr_format.chroma_subsampling_y, heights[2]);
+       sprintf(buf, "const vec2 PREFIX(cr_offset) = vec2(%.8f, %.8f);\n",
+               cr_offset_x, cr_offset_y);
        frag_shader += buf;
 
        frag_shader += read_file("ycbcr_input.frag");