#include <string.h>
#include "effect_util.h"
+#include "resource_pool.h"
#include "util.h"
#include "ycbcr_input.h"
finalized(false),
needs_mipmaps(false),
width(width),
- height(height)
+ height(height),
+ resource_pool(NULL)
{
pbos[0] = pbos[1] = pbos[2] = 0;
texture_num[0] = texture_num[1] = texture_num[2] = 0;