Remove support for GLSL 1.10.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 4 Oct 2015 00:05:33 +0000 (02:05 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 4 Oct 2015 00:05:33 +0000 (02:05 +0200)
commit6bf496a34a84fb14b1b3b6debfd42ba36568b879
tree2e3d4128a0bae874a78e09fd3737abf475f7f014
parent223fbbe7c569feba046fc3533b9769943ed82612
Remove support for GLSL 1.10.

In practice, we haven't _actually_ supported this since we used integers
in ResampleEffect (and ResampleEffect is a pretty central effect),
so let's be honest with ourselves. (Also, we will soon start using arrays
in some cases, which are cumbersome pre-1.30.) I don't know of any drivers
that support all the other stuff we want but not GLSL 1.30 anyway;
it came with OpenGL 3.0, in 2008.

This actually isn't an ABI break, at least not on the C++ level.
effect_chain.cpp
footer.frag [deleted file]
header.frag [deleted file]
init.cpp
init.h
resample_effect.cpp
util.cpp
version.h