Explicitly declare use of round() as an #extension.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 26 Jan 2014 23:03:36 +0000 (00:03 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 26 Jan 2014 23:03:36 +0000 (00:03 +0100)
commit8dedcc2fd11b00fec125212b60e144363033137d
treedcd0012a7d6541f2e775722d6ff25c00f5577b95
parent03b416172e9db37845b8c897d51064cbc6b3aa3f
Explicitly declare use of round() as an #extension.

round() is not part of GLSL 1.10, so we need to check explicitly for it
before we can use it.

Reported by Dan Dennedy.
demo.cpp
dither_effect.cpp
header.frag
init.cpp
init.h