Make a new system for meta-effects, and convert the blur to use it. Hides the two...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Wed, 3 Oct 2012 14:46:15 +0000 (16:46 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Wed, 3 Oct 2012 14:46:15 +0000 (16:46 +0200)
commitb618b34070d23b6da35c77f004678d8a9e55575b
tree986fe9d10974b81f00be9406573539975dd8f73c
parent3dbe1e7c09766c2437d92a8c2cbbaeea7de3f610
Make a new system for meta-effects, and convert the blur to use it. Hides the two-pass nature.
blur_effect.cpp
blur_effect.h
effect.h
effect_chain.cpp
main.cpp