Radius calculation in the blur was about 10% off. Probably impossible to notice,...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 13 Oct 2012 11:31:01 +0000 (13:31 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 13 Oct 2012 11:31:01 +0000 (13:31 +0200)
commite7389a6a3041dcb1a0a4dceffd2ca9018b49b2f2
tree89f65f20bfea24a2ff7e3f539abc1cd52069100a
parentcf301ab220c38951c9678973a307bbe5160893be
Radius calculation in the blur was about 10% off. Probably impossible to notice, but I guess nice to fix.
blur_effect.cpp