Add support to the ResourcePool for 2D textures.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 21 Jan 2014 19:42:34 +0000 (20:42 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Tue, 21 Jan 2014 19:42:34 +0000 (20:42 +0100)
commitecab6f3b08bc0a995dd96542758031f1ba2c6a27
tree02f39973cca933aa3ba011fe53d015ef9fff2cc8
parent99d570aa1e5e72e6c2adcb8401b1451738e7dec2
Add support to the ResourcePool for 2D textures.

Currently we don't have a freelist, but this will change shortly.
effect.h
effect_chain.cpp
effect_chain.h
flat_input.cpp
flat_input.h
resource_pool.cpp
resource_pool.h
ycbcr_input.cpp