#include "db.h"
#include "flags.h"
#include "mixer.h"
+#include "state.pb.h"
#include "timebase.h"
using namespace bmusb;
DeviceInfo info;
info.display_name = device.display_name();
info.num_channels = device.num_channels;
+ info.alsa_name = device.name;
+ info.alsa_info = device.info;
+ info.alsa_address = device.address;
devices.insert(make_pair(spec, info));
}
return devices;
device->display_name = name;
}
+void AudioMixer::serialize_device(DeviceSpec device_spec, DeviceSpecProto *device_spec_proto)
+{
+ lock_guard<timed_mutex> lock(audio_mutex);
+ switch (device_spec.type) {
+ case InputSourceType::SILENCE:
+ device_spec_proto->set_type(DeviceSpecProto::SILENCE);
+ break;
+ case InputSourceType::CAPTURE_CARD:
+ device_spec_proto->set_type(DeviceSpecProto::CAPTURE_CARD);
+ device_spec_proto->set_index(device_spec.index);
+ device_spec_proto->set_display_name(video_cards[device_spec.index].display_name);
+ break;
+ case InputSourceType::ALSA_INPUT:
+ alsa_pool.serialize_device(device_spec.index, device_spec_proto);
+ break;
+ }
+}
+
void AudioMixer::set_input_mapping(const InputMapping &new_input_mapping)
{
lock_guard<timed_mutex> lock(audio_mutex);