]> git.sesse.net Git - nageru/blobdiff - chroma_subsampler.h
Optimize away some glGetUniformLocation calls.
[nageru] / chroma_subsampler.h
index d4c1c1ed22c26c4535e476741b137145f48bcf38..6466285960eea21434eccc0455eb0ed40f483a81 100644 (file)
@@ -43,10 +43,13 @@ private:
        GLuint cbcr_program_num;  // Owned by <resource_pool>.
        GLuint cbcr_texture_sampler_uniform;
        GLuint cbcr_position_attribute_index, cbcr_texcoord_attribute_index;
+       GLuint cbcr_chroma_offset_0_location, cbcr_chroma_offset_1_location;
 
        GLuint uyvy_program_num;  // Owned by <resource_pool>.
        GLuint uyvy_y_texture_sampler_uniform, uyvy_cbcr_texture_sampler_uniform;
        GLuint uyvy_position_attribute_index, uyvy_texcoord_attribute_index;
+       GLuint uyvy_luma_offset_0_location, uyvy_luma_offset_1_location;
+       GLuint uyvy_chroma_offset_0_location, uyvy_chroma_offset_1_location;
 
        GLuint v210_program_num;  // Compute shader, so owned by ourselves. Can be 0.
        GLuint v210_in_y_pos, v210_in_cbcr_pos, v210_outbuf_pos;