]> git.sesse.net Git - nageru/blobdiff - decklink_capture.h
Write 1.4.0 changelog.
[nageru] / decklink_capture.h
index 59c3b02e6096528098e315a64d98034ecfa1b2cf..05eb4a8d29a027b2e5725a93710b8b80b16219c5 100644 (file)
@@ -5,16 +5,21 @@
 #include <stdint.h>
 #include <atomic>
 #include <functional>
+#include <map>
+#include <memory>
 #include <string>
 
+#include "DeckLinkAPIModes.h"
+#include "DeckLinkAPITypes.h"
+#include "LinuxCOM.h"
 #include "bmusb/bmusb.h"
 
 class IDeckLink;
-class IDeckLinkDisplayMode;
+class IDeckLinkConfiguration;
 
 // TODO: Adjust CaptureInterface to be a little less bmusb-centric.
 // There are too many member functions here that don't really do anything.
-class DeckLinkCapture : public CaptureInterface, IDeckLinkInputCallback
+class DeckLinkCapture : public bmusb::CaptureInterface, IDeckLinkInputCallback
 {
 public:
        DeckLinkCapture(IDeckLink *card, int card_index);  // Takes ownership of <card>.
@@ -33,7 +38,7 @@ public:
                IDeckLinkAudioInputPacket *audio_frame) override;
 
        // CaptureInterface.
-       void set_video_frame_allocator(FrameAllocator *allocator) override
+       void set_video_frame_allocator(bmusb::FrameAllocator *allocator) override
        {
                video_frame_allocator = allocator;
                if (owned_video_frame_allocator.get() != allocator) {
@@ -41,13 +46,13 @@ public:
                }
        }
 
-       FrameAllocator *get_video_frame_allocator() override
+       bmusb::FrameAllocator *get_video_frame_allocator() override
        {
                return video_frame_allocator;
        }
 
        // Does not take ownership.
-       void set_audio_frame_allocator(FrameAllocator *allocator) override
+       void set_audio_frame_allocator(bmusb::FrameAllocator *allocator) override
        {
                audio_frame_allocator = allocator;
                if (owned_audio_frame_allocator.get() != allocator) {
@@ -55,12 +60,12 @@ public:
                }
        }
 
-       FrameAllocator *get_audio_frame_allocator() override
+       bmusb::FrameAllocator *get_audio_frame_allocator() override
        {
                return audio_frame_allocator;
        }
 
-       void set_frame_callback(frame_callback_t callback) override
+       void set_frame_callback(bmusb::frame_callback_t callback) override
        {
                frame_callback = callback;
        }
@@ -81,7 +86,10 @@ public:
        void start_bm_capture() override;
        void stop_dequeue_thread() override;
 
-       std::map<uint32_t, VideoMode> get_available_video_modes() const override { return video_modes; }
+       // TODO: Can the API communicate this to us somehow, for e.g. Thunderbolt cards?
+       bool get_disconnected() const override { return false; }
+
+       std::map<uint32_t, bmusb::VideoMode> get_available_video_modes() const override { return video_modes; }
        void set_video_mode(uint32_t video_mode_id) override;
        uint32_t get_current_video_mode() const override { return current_video_mode; }
 
@@ -106,11 +114,11 @@ private:
        std::function<void()> dequeue_init_callback = nullptr;
        std::function<void()> dequeue_cleanup_callback = nullptr;
 
-       FrameAllocator *video_frame_allocator = nullptr;
-       FrameAllocator *audio_frame_allocator = nullptr;
-       std::unique_ptr<FrameAllocator> owned_video_frame_allocator;
-       std::unique_ptr<FrameAllocator> owned_audio_frame_allocator;
-       frame_callback_t frame_callback = nullptr;
+       bmusb::FrameAllocator *video_frame_allocator = nullptr;
+       bmusb::FrameAllocator *audio_frame_allocator = nullptr;
+       std::unique_ptr<bmusb::FrameAllocator> owned_video_frame_allocator;
+       std::unique_ptr<bmusb::FrameAllocator> owned_audio_frame_allocator;
+       bmusb::frame_callback_t frame_callback = nullptr;
 
        IDeckLinkConfiguration *config = nullptr;
 
@@ -119,7 +127,7 @@ private:
        BMDTimeValue frame_duration;
        BMDTimeScale time_scale;
 
-       std::map<uint32_t, VideoMode> video_modes;
+       std::map<uint32_t, bmusb::VideoMode> video_modes;
        BMDDisplayMode current_video_mode;
 
        std::map<uint32_t, std::string> video_inputs;